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#include <Audio.h> |
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#include <Wire.h> |
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#include <SD.h> |
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// Create the Audio components. These should be created in the |
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// order data flows, inputs/sources -> processing -> outputs |
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// |
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AudioInputI2S audioIn; |
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AudioAnalyzeToneDetect row1; // 7 tone detectors are needed |
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AudioAnalyzeToneDetect row2; // to receive DTMF dial tones |
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AudioAnalyzeToneDetect row3; |
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AudioAnalyzeToneDetect row4; |
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AudioAnalyzeToneDetect column1; |
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AudioAnalyzeToneDetect column2; |
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AudioAnalyzeToneDetect column3; |
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AudioSynthWaveform sine1(AudioWaveformSine); // 2 sine wave |
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AudioSynthWaveform sine2(AudioWaveformSine); // to create DTMF |
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AudioMixer4 mixer; |
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AudioOutputI2S audioOut; |
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// Create Audio connections between the components |
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// |
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AudioConnection c01(audioIn, 0, row1, 0); |
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AudioConnection c02(audioIn, 0, row2, 0); |
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AudioConnection c03(audioIn, 0, row3, 0); |
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AudioConnection c04(audioIn, 0, row4, 0); |
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AudioConnection c05(audioIn, 0, column1, 0); |
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AudioConnection c06(audioIn, 0, column2, 0); |
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AudioConnection c07(audioIn, 0, column3, 0); |
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AudioConnection c10(sine1, 0, mixer, 0); |
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AudioConnection c11(sine2, 0, mixer, 1); |
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AudioConnection c12(mixer, 0, audioOut, 0); |
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AudioConnection c13(mixer, 0, audioOut, 1); |
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// Create an object to control the audio shield. |
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// |
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AudioControlSGTL5000 audioShield; |
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void setup() { |
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// Audio connections require memory to work. For more |
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// detailed information, see the MemoryAndCpuUsage example |
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AudioMemory(12); |
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// Enable the audio shield and set the output volume. |
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audioShield.enable(); |
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audioShield.volume(82); |
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while (!Serial) ; |
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delay(100); |
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// Configure the tone detectors with the frequency and number |
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// of cycles to match. These numbers were picked for match |
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// times of approx 30 ms. Longer times are more precise. |
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row1.frequency(697, 21); |
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row2.frequency(770, 23); |
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row3.frequency(852, 25); |
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row4.frequency(941, 28); |
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column1.frequency(1209, 36); |
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column2.frequency(1336, 40); |
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column3.frequency(1477, 44); |
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} |
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const float row_threshold = 0.2; |
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const float column_threshold = 0.2; |
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void loop() { |
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float r1, r2, r3, r4, c1, c2, c3; |
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char digit=0; |
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// read all seven tone detectors |
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r1 = row1.read(); |
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r2 = row2.read(); |
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r3 = row3.read(); |
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r4 = row4.read(); |
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c1 = column1.read(); |
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c2 = column2.read(); |
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c3 = column3.read(); |
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// print the raw data, for troubleshooting |
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Serial.print("tones: "); |
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Serial.print(r1); |
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Serial.print(", "); |
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Serial.print(r2); |
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Serial.print(", "); |
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Serial.print(r3); |
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Serial.print(", "); |
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Serial.print(r4); |
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Serial.print(", "); |
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Serial.print(c1); |
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Serial.print(", "); |
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Serial.print(c2); |
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Serial.print(", "); |
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Serial.print(c3); |
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// check all 12 combinations for key press |
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if (r1 >= row_threshold) { |
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if (c1 > column_threshold) { |
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digit = '1'; |
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} else if (c2 > column_threshold) { |
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digit = '2'; |
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} else if (c3 > column_threshold) { |
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digit = '3'; |
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} |
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} else if (r2 >= row_threshold) { |
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if (c1 > column_threshold) { |
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digit = '4'; |
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} else if (c2 > column_threshold) { |
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digit = '5'; |
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} else if (c3 > column_threshold) { |
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digit = '6'; |
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} |
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} else if (r3 >= row_threshold) { |
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if (c1 > column_threshold) { |
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digit = '7'; |
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} else if (c2 > column_threshold) { |
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digit = '8'; |
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} else if (c3 > column_threshold) { |
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digit = '9'; |
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} |
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} else if (r4 >= row_threshold) { |
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if (c1 > column_threshold) { |
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digit = '*'; |
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} else if (c2 > column_threshold) { |
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digit = '0'; |
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} else if (c3 > column_threshold) { |
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digit = '#'; |
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} |
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} |
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// print the key, if any found |
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if (digit > 0) { |
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Serial.print(" --> Key: "); |
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Serial.print(digit); |
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} |
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Serial.println(); |
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// uncomment these lines to see how much CPU time |
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// the tone detectors and audio library are using |
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//Serial.print("CPU="); |
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//Serial.print(AudioProcessorUsage()); |
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//Serial.print("%, max="); |
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//Serial.print(AudioProcessorUsageMax()); |
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//Serial.print("% "); |
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// check if any data has arrived from the serial monitor |
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if (Serial.available()) { |
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char key = Serial.read(); |
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int low=0; |
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int high=0; |
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if (key == '1') { |
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low = 697; |
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high = 1209; |
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} else if (key == '2') { |
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low = 697; |
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high = 1336; |
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} else if (key == '3') { |
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low = 697; |
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high = 1477; |
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} else if (key == '4') { |
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low = 770; |
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high = 1209; |
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} else if (key == '5') { |
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low = 770; |
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high = 1336; |
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} else if (key == '6') { |
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low = 770; |
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high = 1477; |
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} else if (key == '7') { |
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low = 852; |
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high = 1209; |
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} else if (key == '8') { |
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low = 852; |
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high = 1336; |
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} else if (key == '9') { |
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low = 852; |
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high = 1477; |
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} else if (key == '*') { |
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low = 941; |
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high = 1209; |
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} else if (key == '0') { |
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low = 941; |
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high = 1336; |
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} else if (key == '#') { |
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low = 941; |
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high = 1477; |
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} |
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// play the DTMF tones, if characters send from the Arduino Serial Monitor |
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if (low > 0 && high > 0) { |
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Serial.print("Output sound for key "); |
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Serial.print(key); |
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Serial.print(", low freq="); |
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Serial.print(low); |
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Serial.print(", high freq="); |
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Serial.print(high); |
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Serial.println(); |
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AudioNoInterrupts(); // disable audio library momentarily |
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sine1.frequency(low); |
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sine1.amplitude(0.4); |
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sine2.frequency(high); |
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sine2.amplitude(0.45); |
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AudioInterrupts(); // enable, both tones will start together |
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delay(100); // let the sound play for 0.1 second |
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AudioNoInterrupts(); |
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sine1.amplitude(0); |
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sine2.amplitude(0); |
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AudioInterrupts(); |
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delay(50); // make sure we have 0.05 second silence after |
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} |
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} |
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delay(25); |
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} |
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