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Move misc files to subdirs

dds
PaulStoffregen 9 years ago
parent
commit
aecb6d73a5
25 changed files with 24 additions and 24 deletions
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      gui/img/pwmdualcircuit.jpg
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gui/adccircuit.png → gui/img/adccircuit.png View File


gui/adcpins1.jpg → gui/img/adcpins1.jpg View File


gui/adcpins2.jpg → gui/img/adcpins2.jpg View File


gui/audioshield_backside.jpg → gui/img/audioshield_backside.jpg View File


gui/audioshield_inputs.jpg → gui/img/audioshield_inputs.jpg View File


gui/audioshield_outputs.jpg → gui/img/audioshield_outputs.jpg View File


gui/biquad.png → gui/img/biquad.png View File


gui/dacpin.jpg → gui/img/dacpin.jpg View File


gui/dahdsr.png → gui/img/dahdsr.png View File


gui/delay.png → gui/img/delay.png View File


gui/fir_filter.png → gui/img/fir_filter.png View File


gui/grip.png → gui/img/grip.png View File


gui/memoryboard.jpg → gui/img/memoryboard.jpg View File


gui/multiply.png → gui/img/multiply.png View File


gui/node-red.png → gui/img/node-red.png View File


gui/pw_maze_white.png → gui/img/pw_maze_white.png View File


gui/pwmdualcircuit.jpg → gui/img/pwmdualcircuit.jpg View File


gui/sgtl5000closeup.jpg → gui/img/sgtl5000closeup.jpg View File


gui/spdif_proto.jpg → gui/img/spdif_proto.jpg View File


gui/spin.svg → gui/img/spin.svg View File


gui/w25q128fv.jpg → gui/img/w25q128fv.jpg View File


gui/whitenoise.png → gui/img/whitenoise.png View File


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gui/index.html View File

</div> </div>
<div id="main-container" class="sidebar-closed"> <div id="main-container" class="sidebar-closed">
<div id="palette"> <div id="palette">
<img src="spin.svg" class="palette-spinner"/>
<img src="img/spin.svg" class="palette-spinner"/>
<div id="palette-container" class="palette-scroll"> <div id="palette-container" class="palette-scroll">
</div> </div>
<div id="palette-search"> <div id="palette-search">
<script src="jquery/js/jquery-ui-1.10.3.custom.min.js"></script> <script src="jquery/js/jquery-ui-1.10.3.custom.min.js"></script>
<script src="jquery/js/jquery.ui.touch-punch.min.js"></script> <script src="jquery/js/jquery.ui.touch-punch.min.js"></script>
<script src="orion/built-editor.min.js"></script> <script src="orion/built-editor.min.js"></script>
<script src="d3.v3.min.js"></script>
<script src="red/d3/d3.v3.min.js"></script>
<script src="red/main.js"></script> <script src="red/main.js"></script>
<script src="red/ui/state.js"></script> <script src="red/ui/state.js"></script>
<script src="red/nodes.js"></script> <script src="red/nodes.js"></script>
<p>Receive 16 bit stereo audio from the <p>Receive 16 bit stereo audio from the
<a href="http://www.pjrc.com/store/teensy3_audio.html" target="_blank">audio shield</a> <a href="http://www.pjrc.com/store/teensy3_audio.html" target="_blank">audio shield</a>
or another I2S device, using I2S master mode.</p> or another I2S device, using I2S master mode.</p>
<p align=center><img src="audioshield_inputs.jpg"></p>
<p align=center><img src="img/audioshield_inputs.jpg"></p>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<tr class=top><th>Port</th><th>Purpose</th></tr> <tr class=top><th>Port</th><th>Purpose</th></tr>
<p>This object has no functions to call from the Arduino sketch. It <p>This object has no functions to call from the Arduino sketch. It
simply streams data from the I2S hardware to its 2 output ports.</p> simply streams data from the I2S hardware to its 2 output ports.</p>
<h3>Hardware</h3> <h3>Hardware</h3>
<p align=center><img src="audioshield_backside.jpg"></p>
<p align=center><img src="img/audioshield_backside.jpg"></p>
<p>The I2S signals are used in "master" mode, where Teensy creates <p>The I2S signals are used in "master" mode, where Teensy creates
all 3 clock signals and controls all data timing.</p> all 3 clock signals and controls all data timing.</p>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
simply streams data from the ADC to its output port.</p> simply streams data from the ADC to its output port.</p>
<h3>Hardware</h3> <h3>Hardware</h3>
<p>Pin A2 is used for audio input. This circuitry is recommended.</p> <p>Pin A2 is used for audio input. This circuitry is recommended.</p>
<p align=center><img src="adccircuit.png"></p>
<p align=center><img src="img/adccircuit.png"></p>
<p>Signal range is 0 to 1.2V</p> <p>Signal range is 0 to 1.2V</p>
<h3>Examples</h3> <h3>Examples</h3>
<p class=exam>File &gt; Examples &gt; Audio &gt; HardwareTesting &gt; PassThroughMono <p class=exam>File &gt; Examples &gt; Audio &gt; HardwareTesting &gt; PassThroughMono
<p>Transmit 16 bit stereo audio to the <p>Transmit 16 bit stereo audio to the
<a href="http://www.pjrc.com/store/teensy3_audio.html" target="_blank">audio shield</a> <a href="http://www.pjrc.com/store/teensy3_audio.html" target="_blank">audio shield</a>
or another I2S device, using I2S master mode.</p> or another I2S device, using I2S master mode.</p>
<p align=center><img src="audioshield_outputs.jpg"></p>
<p align=center><img src="img/audioshield_outputs.jpg"></p>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<tr class=top><th>Port</th><th>Purpose</th></tr> <tr class=top><th>Port</th><th>Purpose</th></tr>
<p>This object has no functions to call from the Arduino sketch. It <p>This object has no functions to call from the Arduino sketch. It
simply streams data from its 2 input ports to the I2S hardware.</p> simply streams data from its 2 input ports to the I2S hardware.</p>
<h3>Hardware</h3> <h3>Hardware</h3>
<p align=center><img src="audioshield_backside.jpg"></p>
<p align=center><img src="img/audioshield_backside.jpg"></p>
<p>The I2S signals are used in "master" mode, where Teensy creates <p>The I2S signals are used in "master" mode, where Teensy creates
all 3 clock signals and controls all data timing.</p> all 3 clock signals and controls all data timing.</p>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<script type="text/x-red" data-help-name="AudioOutputSPDIF"> <script type="text/x-red" data-help-name="AudioOutputSPDIF">
<h3>Summary</h3> <h3>Summary</h3>
<p>Transmit 16 bit stereo audio as Digital S/PDIF.</p> <p>Transmit 16 bit stereo audio as Digital S/PDIF.</p>
<p align=center><img src="spdif_proto.jpg"></p>
<p align=center><img src="img/spdif_proto.jpg"></p>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<tr class=top><th>Port</th><th>Purpose</th></tr> <tr class=top><th>Port</th><th>Purpose</th></tr>
<p>This object has no functions to call from the Arduino sketch. It <p>This object has no functions to call from the Arduino sketch. It
simply streams data from the ADC to its output port.</p> simply streams data from the ADC to its output port.</p>
<h3>Hardware</h3> <h3>Hardware</h3>
<p align=center><img src="dacpin.jpg"></p>
<p align=center><img src="img/dacpin.jpg"></p>
<p>Signal range is 0 to 1.2V</p> <p>Signal range is 0 to 1.2V</p>
<p>Most applications require at least a 10&micro;F DC-blocking capacitor.</p> <p>Most applications require at least a 10&micro;F DC-blocking capacitor.</p>
<p>TODO: photo of Teensy 3.1 with 10&micro;F capacitor and 3.5mm jack.</p> <p>TODO: photo of Teensy 3.1 with 10&micro;F capacitor and 3.5mm jack.</p>
simply streams data from the its input port to the PWM pins.</p> simply streams data from the its input port to the PWM pins.</p>
<h3>Hardware</h3> <h3>Hardware</h3>
<p>The following circuit is recommended.</p> <p>The following circuit is recommended.</p>
<p align=center><img src="pwmdualcircuit.jpg"></p>
<p align=center><img src="img/pwmdualcircuit.jpg"></p>
<p>Signal range is approx 1.55 Vp-p.</p> <p>Signal range is approx 1.55 Vp-p.</p>
<p>These resistor values assume approx 20 ohms output impedance <p>These resistor values assume approx 20 ohms output impedance
on the digital pins. The 127K resistor may be adjusted or on the digital pins. The 127K resistor may be adjusted or
are far more efficient than SD cards, allowing many files to be are far more efficient than SD cards, allowing many files to be
played simultaneously by copies of this object. played simultaneously by copies of this object.
</p> </p>
<p align=center><img src="w25q128fv.jpg"><br><small>W25Q128FV Serial Flash</small></p>
<p align=center><img src="img/w25q128fv.jpg"><br><small>W25Q128FV Serial Flash</small></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<div> <div>
<p>Create white noise. <p>Create white noise.
</p> </p>
<p align=center><img src="whitenoise.png"></p>
<p align=center><img src="img/whitenoise.png"></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<div> <div>
<p>Create pink noise, using Stefan Stenzel's "New Shade Of Pink" algorithm. <p>Create pink noise, using Stefan Stenzel's "New Shade Of Pink" algorithm.
</p> </p>
<!--<p align=center><img src="whitenoise.png"></p>-->
<!--<p align=center><img src="img/whitenoise.png"></p>-->
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<p>Modify a signal with a DAHDSR (Delay Attack Hold Decay Sustain <p>Modify a signal with a DAHDSR (Delay Attack Hold Decay Sustain
Release) envelope. Release) envelope.
</p> </p>
<p align=center><img src="dahdsr.png"></p>
<p align=center><img src="img/dahdsr.png"></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<p>Multiply two signals together, useful for amplitude modulation <p>Multiply two signals together, useful for amplitude modulation
or "voltage controlled amplification". or "voltage controlled amplification".
</p> </p>
<p align=center><img src="multiply.png"><br><small>56 Hz and 1 kHz sine waves multiplied.</small></p>
<p align=center><img src="img/multiply.png"><br><small>56 Hz and 1 kHz sine waves multiplied.</small></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<h3>Summary</h3> <h3>Summary</h3>
<div> <div>
<p>Delay a signal. Up to 8 separate delay taps can be used.</p> <p>Delay a signal. Up to 8 separate delay taps can be used.</p>
<p align=center><img src="delay.png"><br><small>1 kHz burst, delayed 5.2 ms.</small></p>
<p align=center><img src="img/delay.png"><br><small>1 kHz burst, delayed 5.2 ms.</small></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<h3>Summary</h3> <h3>Summary</h3>
<div> <div>
<p>Delay a signal, using external memory for longer delay times! Up to 8 separate delay taps can be used.</p> <p>Delay a signal, using external memory for longer delay times! Up to 8 separate delay taps can be used.</p>
<p align=center><img src="delay.png"><br><small>1 kHz burst, delayed 5.2 ms.</small></p>
<p align=center><img src="img/delay.png"><br><small>1 kHz burst, delayed 5.2 ms.</small></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<p>When <span class=literal>AUDIO_MEMORY_MEMORYBOARD</span> is used, up to six <p>When <span class=literal>AUDIO_MEMORY_MEMORYBOARD</span> is used, up to six
23LC1024 chips are used. 23LC1024 chips are used.
</p> </p>
<p align=center><img src="memoryboard.jpg"><br><small><a href="https://oshpark.com/shared_projects/KZt5PaU7" target="_blank">Memoryboard 4</a></small></p>
<p align=center><img src="img/memoryboard.jpg"><br><small><a href="https://oshpark.com/shared_projects/KZt5PaU7" target="_blank">Memoryboard 4</a></small></p>
<p> <p>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<tr class=top><th>Pin</th><th>Signal</th></tr> <tr class=top><th>Pin</th><th>Signal</th></tr>
<p>Biquadratic cascaded filter, useful for all sorts of filtering. <p>Biquadratic cascaded filter, useful for all sorts of filtering.
Up to 4 stages may be cascaded. Up to 4 stages may be cascaded.
</p> </p>
<p align=center><img src="biquad.png"></p>
<p align=center><img src="img/biquad.png"></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
<div> <div>
<p>Finite impulse response filter, useful for all sorts of filtering. <p>Finite impulse response filter, useful for all sorts of filtering.
</p> </p>
<p align=center><img src="fir_filter.png"></p>
<p align=center><img src="img/fir_filter.png"></p>
</div> </div>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3> <table class=doc align=center cellpadding=3>
SGTL5000 is always used in slave mode, where Teensy controls SGTL5000 is always used in slave mode, where Teensy controls
all I2S timing. all I2S timing.
</p> </p>
<p align=center><img src="sgtl5000closeup.jpg"></p>
<p align=center><img src="img/sgtl5000closeup.jpg"></p>
<h3>Audio Connections</h3> <h3>Audio Connections</h3>
<p>This object has no audio inputs or outputs. Separate i2s objects <p>This object has no audio inputs or outputs. Separate i2s objects
are used to send and receive audio data. I2S master mode objects are used to send and receive audio data. I2S master mode objects

gui/d3.v3.min.js → gui/red/d3/d3.v3.min.js View File


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gui/style.css View File

body { body {
font: 13px "Helvetica" !important; font: 13px "Helvetica" !important;
padding-top: 100px; padding-top: 100px;
background: url("pw_maze_white.png");
background: url("img/pw_maze_white.png");
} }
#dropTarget { #dropTarget {
position: absolute; position: absolute;
} }
#sidebar-separator { #sidebar-separator {
width: 15px; width: 15px;
background: url(grip.png) no-repeat 50% 50%;
background: url("img/grip.png") no-repeat 50% 50%;
position: absolute; position: absolute;
right: 316px; top: 5px; bottom:10px; right: 316px; top: 5px; bottom:10px;
cursor: col-resize; cursor: col-resize;
line-height: 14px; line-height: 14px;
vertical-align: text-top; vertical-align: text-top;
margin-top: 0px; margin-top: 0px;
background: url(spin.svg) no-repeat 50% 50%;
background: url("img/spin.svg") no-repeat 50% 50%;
background-size: contain background-size: contain
} }

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