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@@ -363,6 +363,7 @@ span.mainfunction {color: #993300; font-weight: bolder} |
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{"type":"AudioOutputTDM","data":{"defaults":{"name":{"value":"new"}},"shortName":"tdm","inputs":16,"outputs":0,"category":"output-function","color":"#E6E0F8","icon":"arrow-in.png"}}, |
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{"type":"AudioOutputADAT","data":{"defaults":{"name":{"value":"new"}},"shortName":"adat","inputs":8,"outputs":0,"category":"output-function","color":"#E6E0F8","icon":"arrow-in.png"}}, |
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{"type":"AudioOutputUSB","data":{"defaults":{"name":{"value":"new"}},"shortName":"usb","inputs":2,"outputs":0,"category":"output-function","color":"#E6E0F8","icon":"arrow-in.png"}}, |
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{"type":"AudioAmplifier","data":{"defaults":{"name":{"value":"new"}},"shortName":"amp","inputs":1,"outputs":1,"category":"mixer-function","color":"#E6E0F8","icon":"arrow-in.png"}}, |
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{"type":"AudioMixer4","data":{"defaults":{"name":{"value":"new"}},"shortName":"mixer","inputs":4,"outputs":1,"category":"mixer-function","color":"#E6E0F8","icon":"arrow-in.png"}}, |
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{"type":"AudioPlayMemory","data":{"defaults":{"name":{"value":"new"}},"shortName":"playMem","inputs":0,"outputs":1,"category":"play-function","color":"#E6E0F8","icon":"arrow-in.png"}}, |
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{"type":"AudioPlaySdWav","data":{"defaults":{"name":{"value":"new"}},"shortName":"playSdWav","inputs":0,"outputs":2,"category":"play-function","color":"#E6E0F8","icon":"arrow-in.png"}}, |
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@@ -1401,6 +1402,43 @@ span.mainfunction {color: #993300; font-weight: bolder} |
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</div> |
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</script> |
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<script type="text/x-red" data-help-name="AudioAmplifier"> |
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<h3>Summary</h3> |
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<div class=tooltipinfo> |
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<p>Amplify or attenuate a signal, or switch it on/off. |
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</p> |
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</div> |
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<h3>Audio Connections</h3> |
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<table class=doc align=center cellpadding=3> |
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<tr class=top><th>Port</th><th>Purpose</th></tr> |
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<tr class=odd><td align=center>In 0</td><td>Input signal</td></tr> |
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<tr class=odd><td align=center>Out 0</td><td>Amplified/Attn. Output</td></tr> |
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</table> |
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<h3>Functions</h3> |
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<p class=func><span class=keyword>gain</span>(level);</p> |
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<p class=desc>Adjust the amplification or attenuation. |
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"level" may be any floating point number from 0 to 32767.0. |
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1.0 passes the signal through directly. Level of 0 shuts the channel |
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off completely. Between 0 to 1.0 attenuates the signal, and above |
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1.0 amplifies it. Negative numbers may also be used, to invert the |
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signal. |
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</p> |
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<!--<h3>Examples</h3> |
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<p class=exam>File > Examples > Audio > SamplePlayer |
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</p>--> |
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<h3>Notes</h3> |
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<p>Gain of 0 and 1.0 are handled efficiently as special cases. Zero |
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discards data without processing. 1.0 passes data directly, with |
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minimal overhead</p> |
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<p>Signal clipping can occur when any channel has gain greater than 1.0</p> |
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</script> |
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<script type="text/x-red" data-template-name="AudioAmplifier"> |
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<div class="form-row"> |
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<label for="node-input-name"><i class="fa fa-tag"></i> Name</label> |
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<input type="text" id="node-input-name" placeholder="Name"> |
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</div> |
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</script> |
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<script type="text/x-red" data-help-name="AudioMixer4"> |
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<h3>Summary</h3> |
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<div class=tooltipinfo> |