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Add AudioAnalyzeGuitarTuner documentation

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PaulStoffregen 9 years ago
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@@ -381,6 +381,7 @@ span.mainfunction {color: #993300; font-weight: bolder}
{"type":"AudioAnalyzeFFT256","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft256","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzeFFT1024","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft1024","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzeToneDetect","data":{"defaults":{"name":{"value":"new"}},"shortName":"tone","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzeGuitarTuner","data":{"defaults":{"name":{"value":"new"}},"shortName":"guitartuner","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzePrint","data":{"defaults":{"name":{"value":"new"}},"shortName":"print","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioControlSGTL5000","data":{"defaults":{"name":{"value":"new"}},"shortName":"sgtl5000","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioControlWM8731","data":{"defaults":{"name":{"value":"new"}},"shortName":"wm8731","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}},
@@ -2285,6 +2286,58 @@ double s_freq = .0625;</p>
</div>
</script>

<script type="text/x-red" data-help-name="AudioAnalyzeGuitarTuner">
<h3>Summary</h3>
<p>Detect with fairly good accuracy the fundamental frequencies f<sub>o</sub> from
electric guitars and basses.</p>
<p>Written By Collin Duffy</p>
<h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3>
<tr class=top><th>Port</th><th>Purpose</th></tr>
<tr class=odd><td align=center>In 0</td><td>Signal to analyze</td></tr>
</table>
<h3>Functions</h3>
<p class=func><span class=keyword>begin</span>(threshold);</p>
<p class=desc>Initialize and start detecting frequencies,
with an initial threshold (the amount of allowed uncertainty).
</p>
<p class=func><span class=keyword>available</span>();</p>
<p class=desc>Returns true (non-zero) when a valid
frequency is detected.
</p>
<p class=func><span class=keyword>read</span>();</p>
<p class=desc>Read the detected frequency.
</p>
<p class=func><span class=keyword>probability</span>();</p>
<p class=desc>Return the level of certainty, betweeo 0 to 1.0.
</p>
<p class=func><span class=keyword>threshold</span>(level);</p>
<p class=desc>Set the detection threshold, the amount of allowed uncertainty.
</p>
<h3>Examples</h3>
<p class=exam>File &gt; Examples &gt; Audio &gt; Analysis &gt; GuitarTuneNotes
</p>
<h3>Notes</h3>
<p>The <a href="http://recherche.ircam.fr/equipes/pcm/cheveign/pss/2002_JASA_YIN.pdf">YIN algorithm</a> (PDF)
is used to detect frequencies, with many optimizations for
frequencies between 29-400Hz. This algorithm can be somewhat
memory and processor hungry but will allow you to detect with
fairly good accuracy the fundamental frequencies from
electric guitars and basses.</p>
<p>Within the code, AUDIO_GUITARTUNER_BLOCKS
may be edited to control low frequency range. The default
(24) allows measurement down to 29.14 Hz, or B(flat)0.</p>
<p>This object was contributed by Collin Duffy from his
<a href="https://github.com/duff2013/AudioTuner">AudioTuner project</a>.
Additional details and documentation may be found there.</p>
</script>
<script type="text/x-red" data-template-name="AudioAnalyzeGuitarTuner">
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
</script>

<script type="text/x-red" data-help-name="AudioAnalyzePrint">
<h3>Summary</h3>
<p>Print raw audio data to the Arduino Serial Monitor. This

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