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Add waveshaper documentation

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PaulStoffregen 7 anos atrás
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3 arquivos alterados com 40 adições e 0 exclusões
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      Audio.h
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      gui/img/waveshaper.png
  3. +39
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      gui/index.html

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Audio.h Ver arquivo

@@ -80,6 +80,7 @@
#include "effect_delay_ext.h"
#include "effect_midside.h"
#include "effect_reverb.h"
#include "effect_waveshaper.h"
#include "filter_biquad.h"
#include "filter_fir.h"
#include "filter_variable.h"

BIN
gui/img/waveshaper.png Ver arquivo

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Largura: 240  |  Altura: 135  |  Tamanho: 9.7KB

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gui/index.html Ver arquivo

@@ -389,6 +389,7 @@ span.mainfunction {color: #993300; font-weight: bolder}
{"type":"AudioEffectDelayExternal","data":{"defaults":{"name":{"value":"new"}},"shortName":"delayExt","inputs":1,"outputs":8,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioEffectBitcrusher","data":{"shortName":"bitcrusher","inputs":1,"outputs":1,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioEffectMidSide","data":{"shortName":"midside","inputs":2,"outputs":2,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioEffectWaveshaper","data":{"shortName":"waveshape","inputs":1,"outputs":1,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioFilterBiquad","data":{"defaults":{"name":{"value":"new"}},"shortName":"biquad","inputs":1,"outputs":1,"category":"filter-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioFilterFIR","data":{"defaults":{"name":{"value":"new"}},"shortName":"fir","inputs":1,"outputs":1,"category":"filter-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioFilterStateVariable","data":{"defaults":{"name":{"value":"new"}},"shortName":"filter","inputs":2,"outputs":3,"category":"filter-function","color":"#E6E0F8","icon":"arrow-in.png"}},
@@ -2692,6 +2693,44 @@ double s_freq = .0625;</p>
</div>
</script>

<script type="text/x-red" data-help-name="AudioEffectWaveshaper">
<h3>Summary</h3>
<div class=tooltipinfo>
<p>Modify the waveform shape of a signal.</p>
<p align=center><img src="img/waveshaper.png"></p>
<p>Useful for overdrive, distortion, fuzz,
clipping, expo converters, phase inversion, waveform modification &amp; adjustments.
</p>
</div>
<h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3>
<tr class=top><th>Port</th><th>Signal</th></tr>
<tr class=odd><td align=center>In 0</td><td>Original Input Signal</td></tr>
<tr class=odd><td align=center>Out 0</td><td>Shaped Output</td></tr>
</table>
<h3>Functions</h3>
<p class=func><span class=keyword>shape</span>(array, length);</p>
<p class=desc>Configure the waveform shape. Array is a list of float
numbers, given in order. The first number maps to input -1.0. The
last maps to input +1.0. The numbers represent the desired output
level at each of these input levels. Length must be 2, 3, 5, 9, 17,
33, 65, 129, 257, 513, 1025, 2049, 4097, 8193, 16385, or 32769.
</p>

<h3>Examples</h3>
<p class=exam>TODO: example needed</p>
<!--<p class=exam>File &gt; Examples &gt; Audio &gt; Effects &gt; Mid_Side</p>-->
<h3>Notes</h3>
<p><a href="https://github.com/dxinteractive/TeensyAudioWaveshaper">More information</a>
</p>
</script>
<script type="text/x-red" data-template-name="AudioEffectWaveshaper">
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
</script>

<script type="text/x-red" data-help-name="AudioFilterBiquad">
<h3>Summary</h3>
<div class=tooltipinfo>

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