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bool enable(void); |
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bool enable(void); |
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bool disable(void) { return false; } |
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bool disable(void) { return false; } |
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bool volume(float n) { return volumeInteger(n * 80.0 + 47.499); } |
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bool volume(float n) { return volumeInteger(n * 80.0 + 47.499); } |
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bool inputLevel(float n) { return false; } |
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bool inputLevel(float n); // range: 0.0f to 1.0f |
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bool inputSelect(int n) { return false; } |
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bool inputSelect(int n) { return false; } |
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protected: |
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protected: |
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bool write(unsigned int reg, unsigned int val); |
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bool write(unsigned int reg, unsigned int val); |