| /* Tone example using AudioFilterBiquad object and calcBiquad filter calculator routine. | |||||
| This example code is in the public domain | |||||
| */ | |||||
| #include <Audio.h> | |||||
| #include <Wire.h> | |||||
| #include <SPI.h> | |||||
| #include <SD.h> | |||||
| const int myInput = AUDIO_INPUT_LINEIN; | |||||
| // const int myInput = AUDIO_INPUT_MIC; | |||||
| int ToneFilter_L[]={0,0,0,0,0,0,0,0x80000000,0,0,0,0,0,0,0,0}; // defines 2 sets of coefficients, not sure max possible in | |||||
| int ToneFilter_R[]={0,0,0,0,0,0,0,0x80000000,0,0,0,0,0,0,0,0}; // time frame but probably quite a few. | |||||
| int updateFilter[5]; | |||||
| AudioInputI2S audioInput; // audio shield: mic or line-in | |||||
| AudioFilterBiquad filterTone_L(ToneFilter_L); | |||||
| AudioFilterBiquad filterTone_R(ToneFilter_R); | |||||
| AudioOutputI2S audioOutput; // audio shield: headphones & line-out | |||||
| // Create Audio connections between the components | |||||
| // | |||||
| AudioConnection c1(audioInput,0,filterTone_L,0); | |||||
| AudioConnection c2(audioInput,1,filterTone_R,0); | |||||
| AudioConnection c3(filterTone_L,0,audioOutput,0); | |||||
| AudioConnection c4(filterTone_R,0,audioOutput,1); | |||||
| // Create an object to control the audio shield. | |||||
| // | |||||
| AudioControlSGTL5000 audioShield; | |||||
| void setup() { | |||||
| // Audio connections require memory to work. For more | |||||
| // detailed information, see the MemoryAndCpuUsage example | |||||
| AudioMemory(6); | |||||
| // Enable the audio shield, select the input and set the output volume. | |||||
| audioShield.enable(); | |||||
| audioShield.inputSelect(myInput); | |||||
| audioShield.volume(0.5); | |||||
| calcBiquad(FILTER_PARAEQ,110,0,0.2,2147483648,44100,updateFilter); | |||||
| filterTone_L.updateCoefs(updateFilter); // default set updateCoefs(0,updateFilter); | |||||
| filterTone_R.updateCoefs(updateFilter); | |||||
| calcBiquad(FILTER_PARAEQ,4400,0,0.167,2147483648,44100,updateFilter); | |||||
| filterTone_L.updateCoefs(1,updateFilter); | |||||
| filterTone_R.updateCoefs(1,updateFilter); | |||||
| } | |||||
| elapsedMillis chgMsec=0; | |||||
| float tone1=0; | |||||
| void loop() { | |||||
| // every 10 ms, check for adjustment | |||||
| if (chgMsec > 10) { | |||||
| float tone2=analogRead(15); | |||||
| tone2=floor(((tone2-512)/512)*70)/10; | |||||
| if(tone2!=tone1) | |||||
| { | |||||
| // calcBiquad(FilterType,FrequencyC,dBgain,Q,QuantizationUnit,SampleRate,int*); | |||||
| calcBiquad(FILTER_PARAEQ,110,-tone2,0.2,2147483648,44100,updateFilter); | |||||
| filterTone_L.updateCoefs(updateFilter); | |||||
| filterTone_R.updateCoefs(updateFilter); | |||||
| calcBiquad(FILTER_PARAEQ,4400,tone2,0.167,2147483648,44100,updateFilter); | |||||
| filterTone_L.updateCoefs(1,updateFilter); | |||||
| filterTone_R.updateCoefs(1,updateFilter); | |||||
| tone1=tone2; | |||||
| } | |||||
| chgMsec = 0; | |||||
| } | |||||
| } | |||||