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Begin work on AudioEffectDelayExternal...

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PaulStoffregen 9 år sedan
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4 ändrade filer med 231 tillägg och 2 borttagningar
  1. +1
    -0
      Audio.h
  2. +140
    -0
      effect_delay_ext.cpp
  3. +84
    -0
      effect_delay_ext.h
  4. +6
    -2
      keywords.txt

+ 1
- 0
Audio.h Visa fil

#include "effect_envelope.h" #include "effect_envelope.h"
#include "effect_multiply.h" #include "effect_multiply.h"
#include "effect_delay.h" #include "effect_delay.h"
#include "effect_delay_ext.h"
#include "filter_biquad.h" #include "filter_biquad.h"
#include "filter_fir.h" #include "filter_fir.h"
#include "filter_variable.h" #include "filter_variable.h"

+ 140
- 0
effect_delay_ext.cpp Visa fil

/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#include "effect_delay_ext.h"

void AudioEffectDelayExternal::update(void)
{
audio_block_t *block;
uint32_t n, channel, read_offset;

// grab incoming data and put it into the memory
block = receiveReadOnly();
if (memory_type >= AUDIO_MEMORY_UNDEFINED) {
// ignore input and do nothing is undefined memory type
release(block);
return;
}
if (block) {
if (head_offset + AUDIO_BLOCK_SAMPLES <= memory_length) {
// a single write is enough
write(head_offset, AUDIO_BLOCK_SAMPLES, block->data);
head_offset += AUDIO_BLOCK_SAMPLES;
} else {
// write wraps across end-of-memory
n = memory_length - head_offset;
write(head_offset, n, block->data);
head_offset = AUDIO_BLOCK_SAMPLES - n;
write(0, head_offset, block->data + n);
}
release(block);
} else {
// if no input, store zeros, so later playback will
// not be random garbage previously stored in memory
if (head_offset + AUDIO_BLOCK_SAMPLES <= memory_length) {
zero(head_offset, AUDIO_BLOCK_SAMPLES);
head_offset += AUDIO_BLOCK_SAMPLES;
} else {
n = memory_length - head_offset;
zero(head_offset, n);
head_offset = AUDIO_BLOCK_SAMPLES - n;
zero(0, head_offset);
}
}

// transmit the delayed outputs
for (channel = 0; channel < 8; channel++) {
if (!(activemask & (1<<channel))) continue;
block = allocate();
if (!block) continue;
// compute the delayed location where we read
if (delay_length[channel] <= head_offset) {
read_offset = head_offset - delay_length[channel];
} else {
read_offset = memory_length + head_offset - delay_length[channel];
}
if (read_offset + AUDIO_BLOCK_SAMPLES <= memory_length) {
// a single read will do it
read(read_offset, AUDIO_BLOCK_SAMPLES, block->data);
} else {
// read wraps across end-of-memory
n = memory_length - read_offset;
read(read_offset, n, block->data);
read(0, AUDIO_BLOCK_SAMPLES - n, block->data + n);
}
transmit(block, channel);
release(block);
}
}

uint32_t AudioEffectDelayExternal::allocated[2] = {0, 0};


void AudioEffectDelayExternal::initialize(AudioEffectDelayMemoryType_t type, uint32_t samples)
{
uint32_t memsize, avail;

activemask = 0;
head_offset = 0;
memory_type = type;
if (type == AUDIO_MEMORY_23LC1024) {
//memsize = 65536;
memsize = 8000;
} else if (type == AUDIO_MEMORY_MEMORYBOARD) {
memsize = 393216;
} else {
return;
}
avail = memsize - allocated[type];
if (avail < AUDIO_BLOCK_SAMPLES*2+1) {
memory_type = AUDIO_MEMORY_UNDEFINED;
return;
}
if (samples > avail) samples = avail;
memory_begin = allocated[type];
allocated[type] += samples;
memory_length = samples;
zero(0, memory_length);
}


static int16_t testmem[8000];

void AudioEffectDelayExternal::read(uint32_t offset, uint32_t count, int16_t *data)
{
while (count) { *data++ = testmem[memory_begin + offset++]; count--; }
}

void AudioEffectDelayExternal::write(uint32_t offset, uint32_t count, const int16_t *data)
{
while (count) { testmem[memory_begin + offset++] = *data++; count--; }
}

void AudioEffectDelayExternal::zero(uint32_t offset, uint32_t count)
{
while (count) { testmem[memory_begin + offset++] = 0; count--; }
}


+ 84
- 0
effect_delay_ext.h Visa fil

/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#ifndef effect_delay_ext_h_
#define effect_delay_ext_h_
#include "AudioStream.h"
#include "utility/dspinst.h"

enum AudioEffectDelayMemoryType_t {
AUDIO_MEMORY_23LC1024 = 0,
AUDIO_MEMORY_MEMORYBOARD = 1,
AUDIO_MEMORY_UNDEFINED = 2
};

class AudioEffectDelayExternal : public AudioStream
{
public:
AudioEffectDelayExternal() : AudioStream(1, inputQueueArray) {
initialize(AUDIO_MEMORY_23LC1024, 8000);
}
AudioEffectDelayExternal(AudioEffectDelayMemoryType_t type, float milliseconds=1e6)
: AudioStream(1, inputQueueArray) {
uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f;
initialize(type, n);
}

void delay(uint8_t channel, float milliseconds) {
if (channel >= 8 || memory_type >= AUDIO_MEMORY_UNDEFINED) return;
if (milliseconds < 0.0) milliseconds = 0.0;
uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f;
n += AUDIO_BLOCK_SAMPLES;
if (n > memory_length - AUDIO_BLOCK_SAMPLES)
n = memory_length - AUDIO_BLOCK_SAMPLES;
delay_length[channel] = n;
uint8_t mask = activemask;
if (activemask == 0) AudioStartUsingSPI();
activemask = mask | (1<<channel);
}
void disable(uint8_t channel) {
if (channel >= 8) return;
uint8_t mask = activemask & ~(1<<channel);
activemask = mask;
if (mask == 0) AudioStopUsingSPI();
}
virtual void update(void);
private:
void initialize(AudioEffectDelayMemoryType_t type, uint32_t samples);
void read(uint32_t address, uint32_t count, int16_t *data);
void write(uint32_t address, uint32_t count, const int16_t *data);
void zero(uint32_t address, uint32_t count);
uint32_t memory_begin; // the first address in the memory we're using
uint32_t memory_length; // the amount of memory we're using
uint32_t head_offset; // head index (incoming) data into external memory
uint32_t delay_length[8]; // # of sample delay for each channel (128 = no delay)
uint8_t activemask; // which output channels are active
uint8_t memory_type; // 0=23LC1024, 1=Frank's Memoryboard
static uint32_t allocated[2];
audio_block_t *inputQueueArray[1];
};

#endif

+ 6
- 2
keywords.txt Visa fil

AudioEffectEnvelope KEYWORD2 AudioEffectEnvelope KEYWORD2
AudioEffectMultiply KEYWORD2 AudioEffectMultiply KEYWORD2
AudioEffectDelay KEYWORD2 AudioEffectDelay KEYWORD2
AudioEffectDelayExternal KEYWORD2
AudioEffectBitcrusher KEYWORD2
AudioFilterBiquad KEYWORD2 AudioFilterBiquad KEYWORD2
AudioFilterFIR KEYWORD2 AudioFilterFIR KEYWORD2
AudioFilterStateVariable KEYWORD2 AudioFilterStateVariable KEYWORD2
surroundSound KEYWORD2 surroundSound KEYWORD2
surroundSoundEnable KEYWORD2 surroundSoundEnable KEYWORD2
calcBiquad KEYWORD2 calcBiquad KEYWORD2
sampleRate KEYWORD2
bits KEYWORD2


AudioMemoryUsage KEYWORD2 AudioMemoryUsage KEYWORD2
AudioMemoryUsageMax KEYWORD2 AudioMemoryUsageMax KEYWORD2
WAVEFORM_ARBITRARY LITERAL1 WAVEFORM_ARBITRARY LITERAL1
WAVEFORM_PULSE LITERAL1 WAVEFORM_PULSE LITERAL1


AUDIO_MEMORY_23LC1024 LITERAL1
AUDIO_MEMORY_MEMORYBOARD LITERAL1

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