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Don't disable interrupt in update()

dds
PaulStoffregen hace 6 años
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commit
dffb84f2b6
Se han modificado 1 ficheros con 0 adiciones y 5 borrados
  1. +0
    -5
      synth_wavetable.cpp

+ 0
- 5
synth_wavetable.cpp Ver fichero

@@ -162,11 +162,9 @@ void AudioSynthWavetable::setFrequency(float freq) {
*
*/
void AudioSynthWavetable::update(void) {
cli();
// exit if nothing to do
if (env_state == STATE_IDLE || (current_sample->LOOP == false && tone_phase >= current_sample->MAX_PHASE)) {
env_state = STATE_IDLE;
sei();
return;
}
// else locally copy object state and continue
@@ -191,7 +189,6 @@ void AudioSynthWavetable::update(void) {
int32_t mod_phase = this->mod_phase;
int32_t mod_pitch_offset_init = this->mod_pitch_offset_init;
int32_t mod_pitch_offset_scnd = this->mod_pitch_offset_scnd;
sei();

audio_block_t* block;
block = allocate();
@@ -401,7 +398,6 @@ void AudioSynthWavetable::update(void) {
}

// copy state back, unless there was a state change
cli();
if (this->state_change == false) {
this->tone_phase = tone_phase;
this->env_state = env_state;
@@ -419,7 +415,6 @@ void AudioSynthWavetable::update(void) {
this->vib_phase = this->mod_phase = TRIANGLE_INITIAL_PHASE;
}
}
sei();

transmit(block);
release(block);

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