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Fix compiler warning

dds
PaulStoffregen 9 years ago
parent
commit
eae843b696
1 changed files with 1 additions and 26 deletions
  1. +1
    -26
      effect_bitcrusher.cpp

+ 1
- 26
effect_bitcrusher.cpp View File

void AudioEffectBitcrusher::update(void) void AudioEffectBitcrusher::update(void)
{ {
audio_block_t *block; audio_block_t *block;
uint32_t i,j;
uint32_t i;
uint32_t sampleSquidge, sampleSqueeze; //squidge is bitdepth, squeeze is for samplerate uint32_t sampleSquidge, sampleSqueeze; //squidge is bitdepth, squeeze is for samplerate
if (crushBits == 16 && sampleStep <= 1) { if (crushBits == 16 && sampleStep <= 1) {
release(block); release(block);
} }


#if 0
void AudioEffectBitcrusher::updateCrush(uint8_t xxcrushBits, uint32_t xxsampleRate )
{
__disable_irq();
if (xxcrushBits >= 16) { //too high a bitdepth or specifying full 16 bit range?
crushBits = 16; // this will simply passthrough the crusher clean
} else if(xxcrushBits >= 1) { // anywhere between 1 and 15, send it through to the Squidger.
crushBits = xxcrushBits;
} else {
crushBits =1; // now lets be honest, crushing to 0 bits is going to be a mute command. send a 1 through instead.
}

if (xxsampleRate >=44100) {// maximum sample rate to be 44100
sampleRate = 44100; //thats that
} else if(xxsampleRate >= 1) { // anywhere between 1 and 44100, send it through to the Squeezer.
sampleRate = xxsampleRate;
sampleStep = 44100 / sampleRate; // calcualte the number of samples to duplicate as we reduce the samplerate.
} else {
sampleRate = 1;
sampleStep = 44100 / sampleRate; // calcualte the number of samples to duplicate as we reduce the samplerate.
}
__enable_irq();
}
#endif




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