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Add AudioEffectDigitalCombine documentation

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PaulStoffregen 6 lat temu
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1 zmienionych plików z 41 dodań i 1 usunięć
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      gui/index.html

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@@ -394,6 +394,7 @@ span.mainfunction {color: #993300; font-weight: bolder}
{"type":"AudioEffectMidSide","data":{"shortName":"midside","inputs":2,"outputs":2,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioEffectWaveshaper","data":{"shortName":"waveshape","inputs":1,"outputs":1,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioEffectGranular","data":{"shortName":"granular","inputs":1,"outputs":1,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioEffectDigitalCombine","data":{"shortName":"combine","inputs":2,"outputs":1,"category":"effect-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioFilterBiquad","data":{"defaults":{"name":{"value":"new"}},"shortName":"biquad","inputs":1,"outputs":1,"category":"filter-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioFilterFIR","data":{"defaults":{"name":{"value":"new"}},"shortName":"fir","inputs":1,"outputs":1,"category":"filter-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioFilterStateVariable","data":{"defaults":{"name":{"value":"new"}},"shortName":"filter","inputs":2,"outputs":3,"category":"filter-function","color":"#E6E0F8","icon":"arrow-in.png"}},
@@ -2917,7 +2918,9 @@ double s_freq = .0625;</p>
<h3>Summary</h3>
<div class=tooltipinfo>
<p>Classic granular effect that uses a variable speed buffer to shift the pitch
and freeze incoming audio.</p>
and freeze incoming audio.
Contributed by Bleep Labs.
</p>
</div>
<h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3>
@@ -2963,6 +2966,43 @@ double s_freq = .0625;</p>
</div>
</script>

<script type="text/x-red" data-help-name="AudioEffectDigitalCombine">
<h3>Summary</h3>
<div class=tooltipinfo>
<p>Combine signals with digital logic functions, with results from
interesting new waveforms to aggressive digital distortion.
Contributed by Bleep Labs.
</p>
</div>
<h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3>
<tr class=top><th>Port</th><th>Signal</th></tr>
<tr class=odd><td align=center>In 0</td><td>Input Signal #1</td></tr>
<tr class=odd><td align=center>In 1</td><td>Input Signal #2</td></tr>
<tr class=odd><td align=center>Out 0</td><td>Combined Output</td></tr>
</table>
<h3>Functions</h3>
<p class=func><span class=keyword>setCombineMode</span>(mode);</p>
<p class=desc>Configure which digital combine operation is performed.
</p>
<p class=desc>Supported modes:<br>
<span class=keyword>AudioEffectDigitalCombine</span><b>::OR</b><br>
<span class=keyword>AudioEffectDigitalCombine</span><b>::XOR</b><br>
<span class=keyword>AudioEffectDigitalCombine</span><b>::AND</b><br>
<span class=keyword>AudioEffectDigitalCombine</span><b>::MODULO</b><br>
</p>
<h3>Examples</h3>
<!--<p class=exam>File &gt; Examples &gt; Audio &gt; Effects &gt; Combine</p>-->
<!--<h3>Notes</h3>
<p> </p>-->
</script>
<script type="text/x-red" data-template-name="AudioEffectDigitalCombine">
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
</script>

<script type="text/x-red" data-help-name="AudioFilterBiquad">
<h3>Summary</h3>
<div class=tooltipinfo>

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