/* Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "play_sd_raw.h" void AudioPlaySdRaw::begin(void) { playing = false; file_offset = 0; file_size = 0; } bool AudioPlaySdRaw::play(const char *filename) { stop(); __disable_irq(); rawfile = SD.open(filename); __enable_irq(); if (!rawfile) { //Serial.println("unable to open file"); return false; } file_size = rawfile.size(); file_offset = 0; //Serial.println("able to open file"); playing = true; return true; } void AudioPlaySdRaw::stop(void) { __disable_irq(); if (playing) { playing = false; __enable_irq(); rawfile.close(); } else { __enable_irq(); } } void AudioPlaySdRaw::update(void) { unsigned int i, n; audio_block_t *block; // only update if we're playing if (!playing) return; // allocate the audio blocks to transmit block = allocate(); if (block == NULL) return; if (rawfile.available()) { // we can read more data from the file... n = rawfile.read(block->data, AUDIO_BLOCK_SAMPLES*2); file_offset += n; for (i=n/2; i < AUDIO_BLOCK_SAMPLES; i++) { block->data[i] = 0; } transmit(block); } else { rawfile.close(); playing = false; } release(block); } #define B2M (uint32_t)((double)4294967296000.0 / AUDIO_SAMPLE_RATE_EXACT / 2.0) // 97352592 uint32_t AudioPlaySdRaw::positionMillis(void) { return ((uint64_t)file_offset * B2M) >> 32; } uint32_t AudioPlaySdRaw::lengthMillis(void) { return ((uint64_t)file_size * B2M) >> 32; }