// Freeverb - High quality reverb effect // // // The SD card may connect to different pins, depending on the // hardware you are using. Uncomment or configure the SD card // pins to match your hardware. // // Data files to put on your SD card can be downloaded here: // http://www.pjrc.com/teensy/td_libs_AudioDataFiles.html // // This example code is in the public domain. #include #include #include #include #include // GUItool: begin automatically generated code AudioPlaySdWav playSdWav1; //xy=163,135 AudioMixer4 mixer1; //xy=332,167 AudioEffectFreeverb freeverb1; //xy=497,105 AudioMixer4 mixer2; //xy=650,190 AudioOutputI2S i2s1; //xy=815,198 AudioConnection patchCord1(playSdWav1, 0, mixer1, 0); AudioConnection patchCord2(playSdWav1, 1, mixer1, 1); AudioConnection patchCord3(mixer1, freeverb1); AudioConnection patchCord4(mixer1, 0, mixer2, 1); AudioConnection patchCord5(freeverb1, 0, mixer2, 0); AudioConnection patchCord6(mixer2, 0, i2s1, 0); AudioConnection patchCord7(mixer2, 0, i2s1, 1); AudioControlSGTL5000 sgtl5000_1; //xy=236,248 // GUItool: end automatically generated code // Use these with the Teensy Audio Shield #define SDCARD_CS_PIN 10 #define SDCARD_MOSI_PIN 7 #define SDCARD_SCK_PIN 14 // Use these with the Teensy 3.5 & 3.6 SD card //#define SDCARD_CS_PIN BUILTIN_SDCARD //#define SDCARD_MOSI_PIN 11 // not actually used //#define SDCARD_SCK_PIN 13 // not actually used // Use these for the SD+Wiz820 or other adaptors //#define SDCARD_CS_PIN 4 //#define SDCARD_MOSI_PIN 11 //#define SDCARD_SCK_PIN 13 void setup() { Serial.begin(9600); // Audio connections require memory to work. For more // detailed information, see the MemoryAndCpuUsage example AudioMemory(10); // Comment these out if not using the audio adaptor board. // This may wait forever if the SDA & SCL pins lack // pullup resistors sgtl5000_1.enable(); sgtl5000_1.volume(0.5); SPI.setMOSI(SDCARD_MOSI_PIN); SPI.setSCK(SDCARD_SCK_PIN); if (!(SD.begin(SDCARD_CS_PIN))) { // stop here, but print a message repetitively while (1) { Serial.println("Unable to access the SD card"); delay(500); } } mixer1.gain(0, 0.5); mixer1.gain(1, 0.5); mixer2.gain(0, 0.9); // hear 90% "wet" mixer2.gain(1, 0.1); // and 10% "dry" } void playFile(const char *filename) { Serial.print("Playing file: "); Serial.println(filename); // Start playing the file. This sketch continues to // run while the file plays. playSdWav1.play(filename); // A brief delay for the library read WAV info delay(5); elapsedMillis msec; // Simply wait for the file to finish playing. while (playSdWav1.isPlaying()) { // while the music plays, adjust parameters and print info if (msec > 250) { msec = 0; float knob_A1 = 0.9; float knob_A2 = 0.5; float knob_A3 = 0.5; // Uncomment these lines to adjust parameters with analog inputs //knob_A1 = (float)analogRead(A1) / 1023.0; //knob_A2 = (float)analogRead(A2) / 1023.0; //knob_A3 = (float)analogRead(A3) / 1023.0; mixer2.gain(0, knob_A1); mixer2.gain(1, 1.0 - knob_A1); freeverb1.roomsize(knob_A2); freeverb1.damping(knob_A3); Serial.print("Reverb: mix="); Serial.print(knob_A1 * 100.0); Serial.print("%, roomsize="); Serial.print(knob_A2 * 100.0); Serial.print("%, damping="); Serial.print(knob_A3 * 100.0); Serial.print("%, CPU Usage="); Serial.print(freeverb1.processorUsage()); Serial.println("%"); } } } void loop() { playFile("SDTEST1.WAV"); // filenames are always uppercase 8.3 format delay(500); playFile("SDTEST2.WAV"); delay(500); playFile("SDTEST3.WAV"); delay(500); playFile("SDTEST4.WAV"); delay(1500); }