/* Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef synth_waveform_h_ #define synth_waveform_h_ #include "AudioStream.h" #include "arm_math.h" // waveforms.c extern "C" { extern const int16_t AudioWaveformSine[257]; } #define AUDIO_SAMPLE_RATE_ROUNDED (44118) #define DELAY_PASSTHRU -1 #define TONE_TYPE_SINE 0 #define TONE_TYPE_SAWTOOTH 1 #define TONE_TYPE_SQUARE 2 #define TONE_TYPE_TRIANGLE 3 class AudioSynthWaveform : public AudioStream { public: AudioSynthWaveform(void) : AudioStream(0,NULL), tone_freq(0), tone_phase(0), tone_incr(0), tone_type(0) { } void frequency(float t_hi) { if (t_hi > AUDIO_SAMPLE_RATE_EXACT / 2 || t_hi < 0.0) return; tone_incr = ((0x80000000LL*t_hi)/AUDIO_SAMPLE_RATE_EXACT) + 0.5; } void amplitude(float n) { // 0 to 1.0 if (n < 0) n = 0; else if (n > 1.0) n = 1.0; // Ramp code if(tone_amp && (n == 0)) { last_tone_amp = tone_amp; } else if((tone_amp == 0) && n) { // reset the phase when the amplitude was zero // and has now been increased. tone_phase = 0; } // set new magnitude tone_amp = n * 32767.0; } boolean begin(float t_amp,float t_hi,short t_type); virtual void update(void); private: short tone_amp; short last_tone_amp; short tone_freq; uint32_t tone_phase; // volatile prevents the compiler optimizing out the frequency function volatile uint32_t tone_incr; short tone_type; }; #endif