/* Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef effect_delay_ext_h_ #define effect_delay_ext_h_ #include "AudioStream.h" #include "spi_interrupt.h" enum AudioEffectDelayMemoryType_t { AUDIO_MEMORY_23LC1024 = 0, AUDIO_MEMORY_MEMORYBOARD = 1, AUDIO_MEMORY_UNDEFINED = 2 }; class AudioEffectDelayExternal : public AudioStream { public: AudioEffectDelayExternal() : AudioStream(1, inputQueueArray) { initialize(AUDIO_MEMORY_23LC1024, 65536); } AudioEffectDelayExternal(AudioEffectDelayMemoryType_t type, float milliseconds=1e6) : AudioStream(1, inputQueueArray) { uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f; initialize(type, n); } void delay(uint8_t channel, float milliseconds) { if (channel >= 8 || memory_type >= AUDIO_MEMORY_UNDEFINED) return; if (milliseconds < 0.0) milliseconds = 0.0; uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f; n += AUDIO_BLOCK_SAMPLES; if (n > memory_length - AUDIO_BLOCK_SAMPLES) n = memory_length - AUDIO_BLOCK_SAMPLES; delay_length[channel] = n; uint8_t mask = activemask; if (activemask == 0) AudioStartUsingSPI(); activemask = mask | (1<<channel); } void disable(uint8_t channel) { if (channel >= 8) return; uint8_t mask = activemask & ~(1<<channel); activemask = mask; if (mask == 0) AudioStopUsingSPI(); } virtual void update(void); private: void initialize(AudioEffectDelayMemoryType_t type, uint32_t samples); void read(uint32_t address, uint32_t count, int16_t *data); void write(uint32_t address, uint32_t count, const int16_t *data); void zero(uint32_t address, uint32_t count) { write(address, count, NULL); } uint32_t memory_begin; // the first address in the memory we're using uint32_t memory_length; // the amount of memory we're using uint32_t head_offset; // head index (incoming) data into external memory uint32_t delay_length[8]; // # of sample delay for each channel (128 = no delay) uint8_t activemask; // which output channels are active uint8_t memory_type; // 0=23LC1024, 1=Frank's Memoryboard static uint32_t allocated[2]; audio_block_t *inputQueueArray[1]; }; #endif