// MemoryAndCpuUsage // // This example demonstrates how to monitor CPU and memory // usage by the audio library. You can see the total memory // used at any moment, and the maximum (worst case) used. // // The total CPU usage, and CPU usage for each object can // be monitored. Reset functions clear the maximums. // // Use the Arduino Serial Monitor to view the usage info // and control ('F', 'S', and 'R' keys) this program. // // This example code is in the public domain. #include #include #include #include #include // GUItool: begin automatically generated code AudioSynthWaveformSine sine1; //xy=125,221 AudioSynthNoisePink pink1; //xy=133,121 AudioEffectEnvelope envelope1; //xy=298,133 AudioEffectEnvelope envelope2; //xy=302,197 AudioAnalyzeFFT256 fft256_1; //xy=304,272 AudioMixer4 mixer1; //xy=486,163 AudioOutputI2S i2s1; //xy=640,161 AudioConnection patchCord1(sine1, envelope2); AudioConnection patchCord2(sine1, fft256_1); AudioConnection patchCord3(pink1, envelope1); AudioConnection patchCord4(envelope1, 0, mixer1, 0); AudioConnection patchCord5(envelope2, 0, mixer1, 1); AudioConnection patchCord6(mixer1, 0, i2s1, 0); AudioConnection patchCord7(mixer1, 0, i2s1, 1); AudioControlSGTL5000 sgtl5000_1; //xy=517,297 // GUItool: end automatically generated code void setup() { // give the audio library some memory. We'll be able // to see how much it actually uses, which can be used // to reduce this to the minimum necessary. AudioMemory(20); // enable the audio shield sgtl5000_1.enable(); sgtl5000_1.volume(0.6); // create a simple percussive sound using pink noise // and an envelope to shape it. pink1.amplitude(0.5); envelope1.attack(1.5); envelope1.hold(5); envelope1.decay(20); envelope1.sustain(0); // create a simple bass note using a sine wave sine1.frequency(120); sine1.amplitude(0.6); envelope2.attack(6.5); envelope2.hold(25); envelope2.decay(70); envelope2.sustain(0); // add both the note together, so we can hear them mixer1.gain(0, 0.5); mixer1.gain(1, 0.5); } int count = 0; int speed = 60; void loop() { // a simple sequencer, count goes from 0 to 15 count = count + 1; if (count >= 16) count = 0; // play percussive sounds every 4th time if (count == 0) envelope1.noteOn(); if (count == 4) envelope1.noteOn(); if (count == 8) envelope1.noteOn(); if (count == 12) envelope1.noteOn(); // play the bass tone every 8th time if (count == 4) { sine1.amplitude(0.6); sine1.frequency(100); envelope2.noteOn(); } if (count == 12) { sine1.amplitude(0.3); sine1.frequency(120); envelope2.noteOn(); } // turn off the sine wave, which saves // CPU power (especially since the sine goes // to a CPU-hungry FFT analysis) if (count == 6) { sine1.amplitude(0); } // check for incoming characters from the serial monitor if (Serial.available()) { char c = Serial.read(); if ((c == 'r' || c == 'R')) { pink1.processorUsageMaxReset(); fft256_1.processorUsageMaxReset(); AudioProcessorUsageMaxReset(); AudioMemoryUsageMaxReset(); Serial.println("Reset all max numbers"); } if ((c == 'f' || c == 'F') && speed > 16) { speed = speed - 2; } if ((c == 's' || c == 'S') && speed < 250) { speed = speed + 2; } } // print a summary of the current & maximum usage Serial.print("CPU: "); Serial.print("pink="); Serial.print(pink1.processorUsage()); Serial.print(","); Serial.print(pink1.processorUsageMax()); Serial.print(" "); Serial.print("fft="); Serial.print(fft256_1.processorUsage()); Serial.print(","); Serial.print(fft256_1.processorUsageMax()); Serial.print(" "); Serial.print("all="); Serial.print(AudioProcessorUsage()); Serial.print(","); Serial.print(AudioProcessorUsageMax()); Serial.print(" "); Serial.print("Memory: "); Serial.print(AudioMemoryUsage()); Serial.print(","); Serial.print(AudioMemoryUsageMax()); Serial.print(" "); Serial.print("Send: (R)eset, (S)lower, (F)aster"); Serial.println(); // very simple timing :-) delay(speed); }