/* Audio Library for Teensy 3.X * Copyright (c) 2015, Hedde Bosman * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include "effect_midside.h" void AudioEffectMidSide::update(void) { audio_block_t *blocka, *blockb; uint32_t *pa, *pb, *end; uint32_t a12, a34; //, a56, a78; uint32_t b12, b34; //, b56, b78; blocka = receiveWritable(0); // left (encoding) or mid (decoding) blockb = receiveWritable(1); // right (encoding) or side (decoding) if (!blocka || !blockb) { if (blocka) release(blocka); // maybe an extra if statement here but if one if (blockb) release(blockb); // of the blocks is NULL then it's trouble anyway return; } #if defined(__ARM_ARCH_7EM__) pa = (uint32_t *)(blocka->data); pb = (uint32_t *)(blockb->data); end = pa + AUDIO_BLOCK_SAMPLES/2; if (encoding) { while (pa < end) { // mid[i] = (blocka[i] + blockb[i])/2; // div2 to prevent overflows // side[i] = (blocka[i] - blockb[i])/2; // div2 to prevent overflows // L[i] = (mid[i] + side[i])/2; // R[i] = (mid[i] - side[i])/2; a12 = signed_halving_add_16_and_16(*pa, *pb); // mid12 a34 = signed_halving_add_16_and_16(*(pa+1), *(pb+1)); //mid34 b12 = signed_halving_subtract_16_and_16(*pa, *pb); // side12 b34 = signed_halving_subtract_16_and_16(*(pa+1), *(pb+1)); // side34 *pa++ = a12; *pa++ = a34; *pb++ = b12; *pb++ = b34; } } else { while (pa < end) { // L[i] = mid[i] + side[i]); // R[i] = mid[i] - side[i]); // Because the /2 has already been applied in the encoding, // we shouldn't have to add it here. // However... because of the posibility that the user has // modified mid or side such that // it could overflow, we have to: // a) preventively do a (x/2+y/2)*2 again, causing bit reduction // or b) perform saturation or something. // While (b) could produce artifacts if saturated, I'll go for // that option to preserve precision // QADD16 and QSUB16 perform saturating add/sub a12 = signed_add_16_and_16(*pa, *pb); // left12 a34 = signed_add_16_and_16(*(pa+1), *(pb+1)); // left34 b12 = signed_subtract_16_and_16(*pa, *pb); // right12 b34 = signed_subtract_16_and_16(*(pa+1), *(pb+1)); // right34 *pa++ = a12; *pa++ = a34; *pb++ = b12; *pb++ = b34; } } transmit(blocka, 0); // mid (encoding) or left (decoding) transmit(blockb, 1); // side (encoding) or right (decoding) #endif release(blocka); release(blockb); }