/* * Copyright (c) 2018 John-Michael Reed * bleeplabs.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "AudioStream.h" class AudioEffectGranular : public AudioStream { public: AudioEffectGranular(void): AudioStream(1,inputQueueArray) { } void begin(int16_t *sample_bank_def, int16_t max_len_def); void setSpeed(float ratio) { if (ratio < 0.125) ratio = 0.125; else if (ratio > 8.0) ratio = 8.0; playpack_rate = ratio * 65536.0 + 0.499; } void beginFreeze(float grain_length) { if (grain_length <= 0.0) return; beginFreeze_int(grain_length * (AUDIO_SAMPLE_RATE_EXACT * 0.001) + 0.5); } void beginPitchShift(float grain_length) { if (grain_length <= 0.0) return; beginPitchShift_int(grain_length * (AUDIO_SAMPLE_RATE_EXACT * 0.001) + 0.5); } void stop(); virtual void update(void); private: void beginFreeze_int(int grain_samples); void beginPitchShift_int(int grain_samples); audio_block_t *inputQueueArray[1]; int16_t *sample_bank; uint32_t playpack_rate; uint32_t accumulator; int16_t max_sample_len; int16_t write_head; int16_t read_head; int16_t grain_mode; int16_t freeze_len; int16_t prev_input; int16_t glitch_len; bool allow_len_change; bool sample_loaded; bool write_en; bool sample_req; };