/* Audio Library for Teensy 3.X * Copyright (c) 2019, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* by Alexander Walch */ #ifndef async_input_spdif3_h_ #define async_input_spdif3_h_ #include "Resampler.h" #include "Quantizer.h" #include "Arduino.h" #include "AudioStream.h" #include "DMAChannel.h" #include //#define DEBUG_SPDIF_IN //activates debug output class AsyncAudioInputSPDIF3 : public AudioStream { public: ///@param attenuation target attenuation [dB] of the anti-aliasing filter. Only used if newFs= fs, the filter length of the resampling filter is 2*minHalfFilterLength+1. If fs y newFs the filter is maybe longer to reach the desired attenuation AsyncAudioInputSPDIF3(bool dither=true, bool noiseshaping=true,float attenuation=100, int32_t minHalfFilterLength=20); ~AsyncAudioInputSPDIF3(); virtual void update(void); void begin(); void stop(); double getBufferedTime() const; double getInputFrequency() const; static bool isLocked(); double getTargetLantency() const; double getAttenuation() const; int32_t getHalfFilterLength() const; protected: static DMAChannel dma; static void isr(void); private: void resample(int16_t* data_left, int16_t* data_right, int32_t& block_offset); void monitorResampleBuffer(); void configure(); double getNewValidInputFrequ(); void config_spdifIn(); //accessed in isr ==== static volatile int32_t buffer_offset; static int32_t resample_offset; static volatile uint32_t microsLast; //==================== float _attenuation; int32_t _minHalfFilterLength; Resampler _resampler; Quantizer* quantizer[2]; arm_biquad_cascade_df2T_instance_f32 _bufferLPFilter; volatile double _bufferedTime; volatile double _lastValidInputFrequ; double _inputFrequency=0.; double _targetLatencyS; //target latency [seconds] const double _blockDuration=AUDIO_BLOCK_SAMPLES/AUDIO_SAMPLE_RATE_EXACT; //[seconds] double _maxLatency=2.*_blockDuration; #ifdef DEBUG_SPDIF_IN static volatile bool bufferOverflow; #endif }; #endif