Summary

Create a continuously varying (in frequency) sine wave

Audio Connections

PortPurpose
Out 0Continuously varying tone

Functions

play(level, lowFreq, highFreq, time);

Start generating frequency sweep output. The time is specified in milliseconds. Level is 0 to 1.0.

isPlaying();

Returns true (non-zero) while the output is active.

Examples

File > Examples > Audio > HardwareTesting > ToneSweep

Notes

Uses excessive CPU time