/* Reverb for Teensy * * Author: Joao Rossi Filho * joaorossifilho@gmail.com * * Soon I'll make a commit with nice comments and discription * * Copyright (c) 2016 Joao Rossi FIlho * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef effect_reverb_ #define effect_reverb_ #include "AudioStream.h" #define APF1_BUF_LEN 600 #define APF2_BUF_LEN 1300 #define APF3_BUF_LEN 500 #define LPF1_BUF_LEN 1400 #define LPF2_BUF_LEN 1700 #define LPF3_BUF_LEN 1800 #define LPF4_BUF_LEN 2000 #define APF1_DLY_LEN 586 #define APF2_DLY_LEN 1239 #define APF3_DLY_LEN 485 #define LPF1_DLY_LEN 1398 #define LPF2_DLY_LEN 1637 #define LPF3_DLY_LEN 1774 #define LPF4_DLY_LEN 1947 #define LPF1_DLY_SEC 0.03171 #define LPF2_DLY_SEC 0.03711 #define LPF3_DLY_SEC 0.04023 #define LPF4_DLY_SEC 0.04414 class AudioEffectReverb : public AudioStream { public: AudioEffectReverb(void) : AudioStream(1, inputQueueArray) { init_comb_filters(); clear_buffers(); reverbTime(5.0); } virtual void update(void); void reverbTime(float); private: struct comb_apf { int32_t g; int32_t *buffer; uint32_t buf_len; uint32_t delay, rd_idx, wr_idx; }; struct comb_lpf { int32_t g1, g2, z1; int32_t *buffer; uint32_t buf_len; uint32_t delay, rd_idx, wr_idx; }; void init_comb_filters(void); void clear_buffers(void); static void _do_comb_apf(struct comb_apf *apf, int32_t *in_buf, int32_t *out_buf); static void _do_comb_lpf(struct comb_lpf *lpf, int32_t *in_buf, int32_t *out_buf); audio_block_t *inputQueueArray[1]; struct comb_apf apf[3]; struct comb_lpf lpf[4]; float reverb_time_sec; float g_flt_apf[3]; int32_t g_q31_apf[3]; float g1_flt_lpf[4]; int32_t g1_q31_lpf[4]; float g2_flt_lpf; int32_t g2_q31_lpf; int32_t apf1_buf[APF1_BUF_LEN]; int32_t apf2_buf[APF2_BUF_LEN]; int32_t apf3_buf[APF3_BUF_LEN]; int32_t lpf1_buf[LPF1_BUF_LEN]; int32_t lpf2_buf[LPF2_BUF_LEN]; int32_t lpf3_buf[LPF3_BUF_LEN]; int32_t lpf4_buf[LPF4_BUF_LEN]; int32_t q31_buf[AUDIO_BLOCK_SAMPLES]; int32_t sum_buf[AUDIO_BLOCK_SAMPLES]; int32_t aux_buf[AUDIO_BLOCK_SAMPLES]; }; #endif