#include "Audio.h" #include "arm_math.h" #include "utility/dspinst.h" void AudioFilterBiquad::update(void) { audio_block_t *block; int32_t a0, a1, a2, b1, b2, sum; uint32_t in2, out2, aprev, bprev, flag; uint32_t *data, *end; int32_t *state; block = receiveWritable(); if (!block) return; data = (uint32_t *)(block->data); end = data + AUDIO_BLOCK_SAMPLES/2; state = (int32_t *)definition; do { a0 = *state++; a1 = *state++; a2 = *state++; b1 = *state++; b2 = *state++; aprev = *state++; bprev = *state++; sum = *state & 0x3FFF; do { in2 = *data; sum = signed_multiply_accumulate_32x16b(sum, a0, in2); sum = signed_multiply_accumulate_32x16t(sum, a1, aprev); sum = signed_multiply_accumulate_32x16b(sum, a2, aprev); sum = signed_multiply_accumulate_32x16t(sum, b1, bprev); sum = signed_multiply_accumulate_32x16b(sum, b2, bprev); out2 = (uint32_t)sum >> 14; sum &= 0x3FFF; sum = signed_multiply_accumulate_32x16t(sum, a0, in2); sum = signed_multiply_accumulate_32x16b(sum, a1, in2); sum = signed_multiply_accumulate_32x16t(sum, a2, aprev); sum = signed_multiply_accumulate_32x16b(sum, b1, out2); sum = signed_multiply_accumulate_32x16t(sum, b2, bprev); aprev = in2; bprev = pack_16x16(sum >> 14, out2); sum &= 0x3FFF; aprev = in2; *data++ = bprev; } while (data < end); flag = *state & 0x80000000; *state++ = sum | flag; *(state-2) = bprev; *(state-3) = aprev; } while (flag); transmit(block); release(block); } void AudioFilterBiquad::updateCoefs(int *source, bool doReset) { int32_t *dest=(int32_t *)definition; int32_t *src=(int32_t *)source; __disable_irq(); for(uint8_t index=0;index<5;index++) { *dest++=*src++; } if(doReset) { *dest++=0; *dest++=0; *dest++=0; } __enable_irq(); } void AudioFilterBiquad::updateCoefs(int *source) { updateCoefs(source,false); }