#include "synth_tonesweep.h" #include "arm_math.h" // TODO: this object should be renamed to AudioSynthToneSweep /******************************************************************/ // A u d i o T o n e S w e e p // Written by Pete (El Supremo) Feb 2014 boolean AudioToneSweep::begin(short t_amp,int t_lo,int t_hi,float t_time) { double tone_tmp; if(0) { Serial.print("AudioToneSweep.begin(tone_amp = "); Serial.print(t_amp); Serial.print(", tone_lo = "); Serial.print(t_lo); Serial.print(", tone_hi = "); Serial.print(t_hi); Serial.print(", tone_time = "); Serial.print(t_time,1); Serial.println(")"); } tone_amp = 0; if(t_amp < 0)return false; if(t_lo < 1)return false; if(t_hi < 1)return false; if(t_hi >= 44100/2)return false; if(t_lo >= 44100/2)return false; if(t_time < 0)return false; tone_lo = t_lo; tone_hi = t_hi; tone_phase = 0; tone_amp = t_amp; // Limit the output amplitude to prevent aliasing // until I can figure out why this "overtops" // above 29000. if(tone_amp > 29000)tone_amp = 29000; tone_tmp = tone_hi - tone_lo; tone_sign = 1; tone_freq = tone_lo*0x100000000LL; if(tone_tmp < 0) { tone_sign = -1; tone_tmp = -tone_tmp; } tone_tmp = tone_tmp/t_time/44100.; tone_incr = (tone_tmp * 0x100000000LL); sweep_busy = 1; return(true); } unsigned char AudioToneSweep::busy(void) { return(sweep_busy); } int b_count = 0; void AudioToneSweep::update(void) { audio_block_t *block; short *bp; int i; if(!sweep_busy)return; // L E F T C H A N N E L O N L Y block = allocate(); if(block) { bp = block->data; // Generate the sweep for(i = 0;i < AUDIO_BLOCK_SAMPLES;i++) { *bp++ = (short)(( (short)(arm_sin_q31((uint32_t)((tone_phase >> 15)&0x7fffffff))>>16) *tone_amp) >> 16); uint64_t tone_tmp = (0x400000000000LL * (int)((tone_freq >> 32)&0x7fffffff))/44100; tone_phase += tone_tmp; if(tone_phase & 0x800000000000LL)tone_phase &= 0x7fffffffffffLL; if(tone_sign > 0) { if((tone_freq >> 32) > tone_hi) { sweep_busy = 0; break; } tone_freq += tone_incr; } else { if((tone_freq >> 32) < tone_hi) { sweep_busy = 0; break; } tone_freq -= tone_incr; } } while(i < AUDIO_BLOCK_SAMPLES) { *bp++ = 0; i++; } b_count++; // send the samples to the left channel transmit(block,0); release(block); } }