#ifndef mixer_h_ #define mixer_h_ #include "AudioStream.h" class AudioMixer4 : public AudioStream { public: AudioMixer4(void) : AudioStream(4, inputQueueArray) { for (int i=0; i<4; i++) multiplier[i] = 65536; } virtual void update(void); void gain(unsigned int channel, float gain) { if (channel >= 4) return; if (gain > 32767.0f) gain = 32767.0f; else if (gain < 0.0f) gain = 0.0f; multiplier[channel] = gain * 65536.0f; // TODO: proper roundoff? } private: int32_t multiplier[4]; audio_block_t *inputQueueArray[4]; }; #endif