/* Tone example using SGTL5000 DAP PEQ filters and calcBiquad filter calculator routine. This example code is in the public domain */ #include #include #include const int myInput = AUDIO_INPUT_LINEIN; // const int myInput = AUDIO_INPUT_MIC; int updateFilter[5]; AudioInputI2S audioInput; // audio shield: mic or line-in AudioOutputI2S audioOutput; // audio shield: headphones & line-out // Create Audio connections between the components // AudioConnection c1(audioInput, 0, audioOutput, 0); // left passing through AudioConnection c2(audioInput, 1, audioOutput, 1); // right passing through // Create an object to control the audio shield. // AudioControlSGTL5000 audioShield; void setup() { // Audio connections require memory to work. For more // detailed information, see the MemoryAndCpuUsage example AudioMemory(4); // Enable the audio shield, select the input and set the output volume. audioShield.enable(); audioShield.inputSelect(myInput); audioShield.volume(75); audioShield.unmuteLineout(); audioShield.dap_enable(); // enable the DAP block in SGTL5000 audioShield.dap_audio_eq(1); // using PEQ Biquad filters audioShield.dap_peqs(2); // enable filter 0 & filter 1 calcBiquad(FILTER_PARAEQ,110,0,0.2,524288,44100,updateFilter); audioShield.load_peq(0,updateFilter); calcBiquad(FILTER_PARAEQ,4400,0,0.167,524288,44100,updateFilter); audioShield.load_peq(1,updateFilter); } elapsedMillis chgMsec=0; float tone1=0; void loop() { // every 10 ms, check for adjustment the tone & vol if (chgMsec > 10) { // more regular updates for actual changes seems better. float tone2=analogRead(15); tone2=floor(((tone2-512)/512)*70)/10; if(tone2!=tone1) { // calcBiquad(FilterType,FrequencyC,dBgain,Q,QuantizationUnit,SampleRate,int*); calcBiquad(FILTER_PARAEQ,110,-tone2,0.2,524288,44100,updateFilter); audioShield.load_peq(0,updateFilter); calcBiquad(FILTER_PARAEQ,4400,tone2,0.167,524288,44100,updateFilter); audioShield.load_peq(1,updateFilter); tone1=tone2; } chgMsec = 0; } }