/* HP balance example: Will influence only HP output. This example code is in the public domain */ #include #include #include const int myInput = AUDIO_INPUT_LINEIN; // const int myInput = AUDIO_INPUT_MIC; // Create the Audio components. These should be created in the // order data flows, inputs/sources -> processing -> outputs // AudioInputI2S audioInput; // audio shield: mic or line-in AudioOutputI2S audioOutput; // audio shield: headphones & line-out // Create Audio connections between the components // Just connecting in to out AudioConnection c1(audioInput, 0, audioOutput, 0); // left connection AudioConnection c2(audioInput, 1, audioOutput, 1); // right connection // Create an object to control the audio shield. // AudioControlSGTL5000 audioShield; void setup() { // Audio connections require memory to work. For more // detailed information, see the MemoryAndCpuUsage example AudioMemory(4); // Enable the audio shield and set the output volume. audioShield.enable(); audioShield.inputSelect(myInput); audioShield.volume(60); audioShield.unmuteLineout(); } elapsedMillis chgMsec=0; float lastBal=1024; float vol1=75; void loop() { // every 10 ms, check for adjustment the balance & vol if (chgMsec > 10) { // more regular updates for actual changes seems better. float bal1=analogRead(15); bal1=((bal1-512)/512)*100; bal1=(int)bal1; if(lastBal!=bal1) { if(bal1<0) { audioShield.volume(vol1,(vol1/100)*(100+bal1)); } else { audioShield.volume((vol1/100)*(100-bal1),vol1); } lastBal=bal1; } chgMsec = 0; } }