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- // Implement the midi player inside the Audio library.
- // This uses the new version of the waveform generator code
- // See PlayMidiTones for code which uses the old version
-
-
- #include <Audio.h>
- #include <Wire.h>
- //#include <WM8731.h>
- #include <SD.h>
- #include <SPI.h>
- #include "arm_math.h"
-
- #include "PlaySynthMusic.h"
-
- unsigned char *sp = score;
-
- #define AMPLITUDE (0.4)
-
-
- // The midi file has more than 8 channels
- // Those above 7 will be mapped to 0, 1 etc.
- AudioSynthWaveform sine0;
- AudioSynthWaveform sine1;
- AudioSynthWaveform sine2;
- AudioSynthWaveform sine3;
- AudioSynthWaveform sine4;
- AudioSynthWaveform sine5;
- AudioSynthWaveform sine6;
- AudioSynthWaveform sine7;
- AudioSynthWaveform *waves[8] = {
- &sine0,
- &sine1,
- &sine2,
- &sine3,
- &sine4,
- &sine5,
- &sine6,
- &sine7,
- };
-
- AudioMixer4 mixer1;
- AudioMixer4 mixer2;
- AudioOutputI2S audioOut;
-
- AudioConnection c0(sine0, 0, mixer1, 0);
- AudioConnection c1(sine1, 0, mixer1, 1);
- AudioConnection c2(sine2, 0, mixer1, 2);
- AudioConnection c3(sine3, 0, mixer1, 3);
-
- AudioConnection c4(sine4, 0, mixer2, 0);
- AudioConnection c5(sine5, 0, mixer2, 1);
- AudioConnection c6(sine6, 0, mixer2, 2);
- AudioConnection c7(sine7, 0, mixer2, 3);
- AudioConnection c11(mixer1, 0, audioOut, 0);
- AudioConnection c12(mixer2, 0, audioOut, 1);
-
- //AudioControl_WM8731 codec;
- AudioControlSGTL5000 codec;
-
- int volume = 50;
-
- // allocate a wave type to each channel.
- // The types used and their order is purely arbitrary.
- short wave_type[8] = {
- TONE_TYPE_SINE,
- TONE_TYPE_SQUARE,
- TONE_TYPE_SAWTOOTH,
- TONE_TYPE_TRIANGLE,
- TONE_TYPE_SINE,
- TONE_TYPE_SQUARE,
- TONE_TYPE_SAWTOOTH,
- TONE_TYPE_TRIANGLE,
- };
-
- void setup()
- {
- Serial.begin(115200);
- while (!Serial) ;
- delay(3000);
-
- // Audio connections require memory to work.
- // The memory usage code indicates that 8 is the maximum
- // so give it 10 just to be sure.
- AudioMemory(10);
-
- codec.enable();
- codec.volume(volume);
- // I want output on the line out too
- // Comment this if you don't it
- codec.unmuteLineout();
-
-
- // Set the ramp time for each wave object
- for(int i = 0; i < 8;i++) {
- waves[i]->set_ramp_length(88);
- }
-
- Serial.println("Begin PlayMidiTones");
-
- Serial.println("setup done");
-
- // Initialize processor and memory measurements
- AudioProcessorUsageMaxReset();
- AudioMemoryUsageMaxReset();
- }
-
-
- unsigned long last_time = millis();
- void loop()
- {
- unsigned char c,opcode,chan;
- unsigned long d_time;
-
- // Change this to if(1) for measurement output
- if(0) {
- /*
- For PlaySynthMusic this produces:
- Proc = 20 (21), Mem = 2 (8)
- */
- if(millis() - last_time >= 5000) {
- Serial.print("Proc = ");
- Serial.print(AudioProcessorUsage());
- Serial.print(" (");
- Serial.print(AudioProcessorUsageMax());
- Serial.print("), Mem = ");
- Serial.print(AudioMemoryUsage());
- Serial.print(" (");
- Serial.print(AudioMemoryUsageMax());
- Serial.println(")");
- last_time = millis();
- }
- }
-
- // Volume control
- int n = analogRead(15);
- if (n != volume) {
- volume = n;
- codec.volume((float)n / 10.23);
- }
-
- c = *sp++;
- opcode = c & 0xf0;
- // was 0x0f but I'm only handling 8 channels
- // This will map Ch 8->Ch 0, Ch 9->Ch 1, etc.
- chan = c & 0x07;
-
- if(c < 0x80) {
- // Delay
- d_time = (c << 8) | *sp++;
- delay(d_time);
- return;
- }
- if(*sp == CMD_STOP) {
- Serial.println("DONE");
- while(1);
- }
-
- // It is a command
-
- // Stop the note on 'chan'
- if(opcode == CMD_STOPNOTE) {
- waves[chan]->amplitude(0);
- return;
- }
-
- // Play the note on 'chan'
- if(opcode == CMD_PLAYNOTE) {
- waves[chan]->begin(AMPLITUDE,tune_frequencies2_PGM[*sp++],
- wave_type[chan]);
- return;
- }
-
- // replay the tune
- if(opcode == CMD_RESTART) {
- sp = score;
- return;
- }
- }
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