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PaulStoffregen 1b51f558fb Fix memory leak in AudioPlaySdRaw il y a 10 ans
examples Merge pull request #14 from el-supremo/master il y a 10 ans
utility Move square root to utility folder il y a 10 ans
Audio.h add a peak input measuring object il y a 10 ans
AudioControl.h Add MIT license il y a 10 ans
README.md Update readme il y a 10 ans
analyze_fft256.cpp Speed up copy_to_fft_buffer a bit il y a 10 ans
analyze_fft256.h Fix AudioAnalyzeFFT256 magnitude & averaging il y a 10 ans
analyze_peakdetect.cpp add a peak input measuring object il y a 10 ans
analyze_peakdetect.h add a peak input measuring object il y a 10 ans
analyze_print.cpp Improve AudioAnalyzePrint il y a 10 ans
analyze_print.h Improve AudioAnalyzePrint il y a 10 ans
analyze_tonedetect.cpp Add MIT license il y a 10 ans
analyze_tonedetect.h Add MIT license il y a 10 ans
control_sgtl5000.cpp Add adc_hpf() to allow control of ADC high pass filter. il y a 10 ans
control_sgtl5000.h Add adc_hpf() to allow control of ADC high pass filter. il y a 10 ans
control_wm8731.cpp Add MIT license to last few files il y a 10 ans
control_wm8731.h Add MIT license to last few files il y a 10 ans
data_ulaw.c Move other objects to their own files il y a 10 ans
data_waveforms.c Move other objects to their own files il y a 10 ans
data_windows.c Move other objects to their own files il y a 10 ans
effect_chorus.cpp Manually merged Pete's pull request: Correct a calculation in flange;remove static class from chorus and flange il y a 10 ans
effect_chorus.h Manually merged Pete's pull request: Correct a calculation in flange;remove static class from chorus and flange il y a 10 ans
effect_fade.cpp Add MIT license il y a 10 ans
effect_fade.h Add MIT license il y a 10 ans
effect_flange.cpp Manually merged Pete's pull request: Correct a calculation in flange;remove static class from chorus and flange il y a 10 ans
effect_flange.h Manually merged Pete's pull request: Correct a calculation in flange;remove static class from chorus and flange il y a 10 ans
filter_biquad.cpp Actual fix for multiple filter sets in AudioFilterBiquad il y a 10 ans
filter_biquad.h fix for compounding/cascading filters il y a 10 ans
filter_fir.cpp Fix Issue #20 - AudioFilterFIR should receive data as read-only blocks il y a 10 ans
filter_fir.h Add MIT license for Pete's files il y a 10 ans
input_adc.cpp reword connect in AudioInputAnalog il y a 10 ans
input_adc.h Add MIT license il y a 10 ans
input_i2s.cpp Add comments about I2S FIFO reset bits (was an issue on I2S test fixture) il y a 10 ans
input_i2s.h Add MIT license il y a 10 ans
keywords.txt Add keywords file il y a 10 ans
mixer.cpp Add MIT license il y a 10 ans
mixer.h Add MIT license il y a 10 ans
new_objects.md change format for new_objects files il y a 10 ans
output_dac.cpp Add MIT license il y a 10 ans
output_dac.h Add MIT license il y a 10 ans
output_i2s.cpp Add comments about I2S FIFO reset bits (was an issue on I2S test fixture) il y a 10 ans
output_i2s.h Add MIT license il y a 10 ans
output_pwm.cpp Add MIT license il y a 10 ans
output_pwm.h Add MIT license il y a 10 ans
play_memory.cpp Add status and position functions to AudioPlayMemory il y a 10 ans
play_memory.h Add status and position functions to AudioPlayMemory il y a 10 ans
play_sd_raw.cpp Fix memory leak in AudioPlaySdRaw il y a 10 ans
play_sd_raw.h Fix memory leak in AudioPlaySdRaw il y a 10 ans
play_sd_wav.cpp WAV file parsing to handle extended format headers il y a 10 ans
play_sd_wav.h WAV file parsing to handle extended format headers il y a 10 ans
synth_tonesweep.cpp Fix compile error il y a 10 ans
synth_tonesweep.h cosmetic changes to synth_tonesweep.cpp and .h il y a 10 ans
synth_waveform.cpp Add MIT license il y a 10 ans
synth_waveform.h Add MIT license il y a 10 ans

README.md

Audio

Audio library for Teensy 3.0 & 3.1

http://www.pjrc.com/teensy/td_libs_Audio.html

This is BETA status code. It works pretty well, but it’s still under very active development.

APIs are likely to incompatibly change.

Please discuss any issues here. code

http://forum.pjrc.com/threads/24793-Audio-Library

Always try to post reproducible bug reports, with complete code and details necessary to recreate the problem.