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- /* Audio Library for Teensy 3.X
- * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
- *
- * Development of this audio library was funded by PJRC.COM, LLC by sales of
- * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
- * open source software by purchasing Teensy or other PJRC products.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice, development funding notice, and this permission
- * notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
-
- #include "analyze_rms.h"
- #include "utility/dspinst.h"
-
- void AudioAnalyzeRMS::update(void)
- {
- audio_block_t *block = receiveReadOnly();
- if (!block) return;
- #if defined(KINETISK)
- uint32_t *p = (uint32_t *)(block->data);
- uint32_t *end = p + AUDIO_BLOCK_SAMPLES/2;
- int64_t sum = accum;
- do {
- uint32_t n1 = *p++;
- uint32_t n2 = *p++;
- uint32_t n3 = *p++;
- uint32_t n4 = *p++;
- sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n1, n1);
- sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n2, n2);
- sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n3, n3);
- sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n4, n4);
- } while (p < end);
- accum = sum;
- count++;
- #else
- int16_t *p = block->data;
- int16_t *end = p + AUDIO_BLOCK_SAMPLES;
- int64_t sum = accum;
- do {
- int32_t n = *p++;
- sum += n * n;
- } while (p < end);
- accum = sum;
- count++;
- #endif
- release(block);
- }
-
- float AudioAnalyzeRMS::read(void)
- {
- __disable_irq();
- int64_t sum = accum;
- accum = 0;
- uint32_t num = count;
- count = 0;
- __enable_irq();
- float meansq = sum / (num * AUDIO_BLOCK_SAMPLES);
- // TODO: shift down to 32 bits and use sqrt_uint32
- // but is that really any more efficient?
- return sqrtf(meansq) / 32767.0;
- }
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