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- /* Audio Library for Teensy 3.X
- * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
- *
- * Development of this audio library was funded by PJRC.COM, LLC by sales of
- * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
- * open source software by purchasing Teensy or other PJRC products.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice, development funding notice, and this permission
- * notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
- #ifndef effect_envelope_h_
- #define effect_envelope_h_
- #include "Arduino.h"
- #include "AudioStream.h"
- #include "utility/dspinst.h"
-
- #define SAMPLES_PER_MSEC (AUDIO_SAMPLE_RATE_EXACT/1000.0)
-
- class AudioEffectEnvelope : public AudioStream
- {
- public:
- AudioEffectEnvelope() : AudioStream(1, inputQueueArray) {
- state = 0;
- delay(0.0); // default values...
- attack(1.5);
- hold(0.5);
- decay(15.0);
- sustain(0.667);
- release(30.0);
- }
- void noteOn();
- void noteOff();
- void delay(float milliseconds) {
- delay_count = milliseconds2count(milliseconds);
- }
- void attack(float milliseconds) {
- attack_count = milliseconds2count(milliseconds);
- }
- void hold(float milliseconds) {
- hold_count = milliseconds2count(milliseconds);
- }
- void decay(float milliseconds) {
- decay_count = milliseconds2count(milliseconds);
- }
- void sustain(float level) {
- if (level < 0.0) level = 0;
- else if (level > 1.0) level = 1.0;
- sustain_mult = level * 65536.0;
- }
- void release(float milliseconds) {
- release_count = milliseconds2count(milliseconds);
- }
- using AudioStream::release;
- virtual void update(void);
- private:
- uint16_t milliseconds2count(float milliseconds) {
- if (milliseconds < 0.0) milliseconds = 0.0;
- uint32_t c = ((uint32_t)(milliseconds*SAMPLES_PER_MSEC)+7)>>3;
- if (c > 1103) return 1103; // allow up to 200 ms
- return c;
- }
- audio_block_t *inputQueueArray[1];
- // state
- uint8_t state; // idle, delay, attack, hold, decay, sustain, release
- uint16_t count; // how much time remains in this state, in 8 sample units
- int32_t mult; // attenuation, 0=off, 0x10000=unity gain
- int32_t inc; // amount to change mult on each sample
- // settings
- uint16_t delay_count;
- uint16_t attack_count;
- uint16_t hold_count;
- uint16_t decay_count;
- int32_t sustain_mult;
- uint16_t release_count;
-
- };
-
- #undef SAMPLES_PER_MSEC
- #endif
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