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- /* Audio Library for Teensy 3.X
- * Copyright (c) 2016, Byron Jacquot, SparkFun Electronics
- *
- * Development of this audio library was funded by PJRC.COM, LLC by sales of
- * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
- * open source software by purchasing Teensy or other PJRC products.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice, development funding notice, and this permission
- * notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
- #include "synth_simple_drum.h"
-
- extern "C" {
- extern const int16_t AudioWaveformSine[257];
- }
-
- void AudioSynthSimpleDrum::noteOn(void)
- {
- __disable_irq();
-
- wav_phasor = 0;
- wav_phasor2 = 0;
-
- env_lin_current = 0x7fff0000;
-
- __enable_irq();
- }
-
- void AudioSynthSimpleDrum::secondMix(float level)
- {
- // As level goes from 0.0 to 1.0,
- // second goes from 0 to 1/2 scale
- // first goes from full scale to half scale.
-
- if(level < 0)
- {
- level = 0;
- }
- else if(level > 1.0)
- {
- level = 1.0;
- }
-
- __disable_irq();
- wav_amplitude2 = level * 0x3fff;
- wav_amplitude1 = 0x7fff - wav_amplitude2;
- __enable_irq();
- }
-
-
- void AudioSynthSimpleDrum::pitchMod(float depth)
- {
- int32_t intdepth, calc;
-
- // Validate parameter
- if(depth < 0)
- {
- depth = 0;
- }
- else if(depth > 1.0)
- {
- depth = 1.0;
- }
-
- // Depth is float, 0.0..1.0
- // turn 0.0 to 1.0 into
- // 0x0 to 0x3fff;
- intdepth = depth * 0x7fff;
-
- // Lets turn it into 2.14, in range between -0.75 and 2.9999, woth 0 at 0.5
- // It becomes the scalar for the modulation component of the phasor increment.
- if(intdepth < 0x4000)
- {
- // 0 to 0.5 becomes
- // -0x3000 (0xffffCfff) to 0 ()
- calc = ((0x4000 - intdepth) * 0x3000 )>> 14;
- calc = -calc;
- }
- else
- {
- // 0.5 to 1.0 becomes
- // 0x00 to 0xbfa0
- calc = ((intdepth - 0x4000) * 0xc000)>> 14;
- }
-
- // Call result 2.14 format (max of ~3.99...approx 4)
- // See note in update().
- wav_pitch_mod = calc;
- }
-
-
-
- void AudioSynthSimpleDrum::update(void)
- {
- audio_block_t *block_wav;
- int16_t *p_wave, *end;
- int32_t sin_l, sin_r, interp, mod, mod2, delta;
- int32_t interp2;
- int32_t index, scale;
- bool do_second;
-
- int32_t env_sqr_current; // the square of the linear value - inexpensive quasi exponential decay.
-
- block_wav = allocate();
- if (!block_wav) return;
- p_wave = (block_wav->data);
- end = p_wave + AUDIO_BLOCK_SAMPLES;
-
- // 50 is arbitrary threshold...
- // low values of second are inaudible, and we can save CPU cycles
- // by not calculating second when it's really quiet.
- do_second = (wav_amplitude2 > 50);
-
- while(p_wave < end)
- {
- // Do envelope first
- if(env_lin_current < 0x0000ffff)
- {
- // If envelope has expired, then stuff zeros into output buffer.
- *p_wave = 0;
- p_wave++;
- }
- else
- {
- env_lin_current -= env_decrement;
- env_sqr_current = multiply_16tx16t(env_lin_current, env_lin_current) ;
-
- // do wave second;
- wav_phasor += wav_increment;
-
- // modulation changes how we use the increment
- // the increment will be scaled by the modulation amount.
- //
- // Pitch mod is in range [-0.75 .. 3.99999] in 2.14 format
- // Current envelope value gets scaled by mod depth.
- // Then phasor increment gets scaled by that.
- mod = signed_multiply_32x16b((env_sqr_current), (wav_pitch_mod>>1)) >> 13;
- mod2 = signed_multiply_32x16b(wav_increment<<3, mod>>1);
-
- wav_phasor += (mod2);
- wav_phasor &= 0x7fffffff;
-
- if(do_second)
- {
- // A perfect fifth uses increment of 1.5 times regular increment
- wav_phasor2 += wav_increment;
- wav_phasor2 += (wav_increment >> 1);
- wav_phasor2 += mod2;
- wav_phasor2 += (mod2 >> 1);
- wav_phasor2 &= 0x7fffffff;
- }
-
- // Phase to Sine lookup * interp:
- index = wav_phasor >> 23; // take top valid 8 bits
- sin_l = AudioWaveformSine[index];
- sin_r = AudioWaveformSine[index+1];
-
- // The fraction of the phasor in time we are between L and R
- // is the same as the fraction of the ampliture of that interval we should add
- // to L.
- delta = sin_r-sin_l;
- scale = (wav_phasor >> 7) & 0xfFFF;
- delta = (delta * scale)>> 16;
- interp = sin_l + delta;
-
- if(do_second)
- {
- index = wav_phasor2 >> 23; // take top valid 8 bits
- sin_l = AudioWaveformSine[index];
- sin_r = AudioWaveformSine[index+1];
-
- delta = sin_r-sin_l;
- scale = (wav_phasor2 >> 7) & 0xFFFF;
- delta = (delta * scale)>> 16;
- interp2 = sin_l + delta;
-
- // Then scale and add the two waves
- interp2 = (interp2 * wav_amplitude2 ) >> 15;
- interp = (interp * wav_amplitude1) >> 15;
- interp = interp + interp2;
- }
-
- *p_wave = signed_multiply_32x16b(env_sqr_current, interp ) >> 15 ;
- p_wave++;
- }
- }
-
- transmit(block_wav, 0);
- release(block_wav);
-
- }
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