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							- /* Audio Library for Teensy 3.X
 -  * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
 -  *
 -  * Development of this audio library was funded by PJRC.COM, LLC by sales of
 -  * Teensy and Audio Adaptor boards.  Please support PJRC's efforts to develop
 -  * open source software by purchasing Teensy or other PJRC products.
 -  *
 -  * Permission is hereby granted, free of charge, to any person obtaining a copy
 -  * of this software and associated documentation files (the "Software"), to deal
 -  * in the Software without restriction, including without limitation the rights
 -  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -  * copies of the Software, and to permit persons to whom the Software is
 -  * furnished to do so, subject to the following conditions:
 -  *
 -  * The above copyright notice, development funding notice, and this permission
 -  * notice shall be included in all copies or substantial portions of the Software.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -  * THE SOFTWARE.
 -  */
 - 
 - #ifndef synth_dc_h_
 - #define synth_dc_h_
 - #include "AudioStream.h"
 - #include "utility/dspinst.h"
 - 
 - // compute (a - b) / c
 - // handling 32 bit interger overflow at every step
 - // without resorting to slow 64 bit math
 - #if 0
 - // TODO: write this in assembly....
 - static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused));
 - static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c)
 - {
 - 	int32_t diff = substract_32_saturate(a, b);
 - 	// if only C language provided a way to test Q status bit....
 - 	if (diff != 0x7FFFFFFF && diff != 0x80000000) {
 - 		return diff / c;
 - 	} else {
 - 		diff = substract_32_saturate(a/2, b/2);
 - 		if (c == 1 || c == -1) c *= 2; // <-- horrible, incorrect hack
 - 		return (diff / c) * 2;
 - 	}
 - }
 - #else
 - // compute (a - b) / c  ... handling 32 bit interger overflow without slow 64 bit math
 - static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused));
 - static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c)
 - {
 - 	uint32_t diff;
 - 	uint8_t negative;
 - 
 - 	if (a >= 0) {
 - 		if (b >= 0) {
 - 			if (a >= b) {
 - 				diff = a - b;
 - 				negative = 0;
 - 			} else {
 - 				diff = b - a;
 - 				negative = 1;
 - 			}
 - 		} else {
 - 			diff = a + (b * -1); // assumes 0x80000000 * -1 == 0x80000000
 - 			negative = 0;
 - 		}
 - 	} else {
 - 		if (b >= 0) {
 - 			diff = (a * -1) + b; // assumes 0x80000000 * -1 == 0x80000000
 - 			negative = 1;
 - 		} else {
 - 			if (a >= b) {
 - 				diff = a - b;
 - 				negative = 0;
 - 			} else {
 - 				diff = b - a;
 - 				negative = 1;
 - 			}
 - 		}
 - 	}
 - 	if (c >= 0) {
 - 		diff = diff / (uint32_t)c;
 - 	} else {
 - 		diff = diff / (uint32_t)(c * -1);
 - 		negative ^= 1;
 - 	}
 - 	if (negative) {
 - 		if (diff > 0x7FFFFFFF) return 0x80000000;
 - 		return (int32_t)diff * -1;
 - 	} else {
 - 		if (diff > 0x7FFFFFFF) return 0x7FFFFFFF;
 - 		return (int32_t)diff;
 - 	}
 - }
 - 
 - #endif
 - 
 - class AudioSynthWaveformDc : public AudioStream
 - {
 - public:
 - 	AudioSynthWaveformDc() : AudioStream(0, NULL), state(0), magnitude(0) {}
 - 	// immediately jump to the new DC level
 - 	void amplitude(float n) {
 - 		if (n > 1.0) n = 1.0;
 - 		else if (n < -1.0) n = -1.0;
 - 		int32_t m = (int32_t)(n * 2147418112.0);
 - 		__disable_irq();
 - 		magnitude = m;
 - 		state = 0;
 - 		__enable_irq();
 - 	}
 - 	// slowly transition to the new DC level
 - 	void amplitude(float n, float milliseconds) {
 - 		if (milliseconds <= 0.0) {
 - 			amplitude(n);
 - 			return;
 - 		}
 - 		if (n > 1.0) n = 1.0;
 - 		else if (n < -1.0) n = -1.0;
 - 		int32_t c = (int32_t)(milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0));
 - 		if (c == 0) {
 - 			amplitude(n);
 - 			return;
 - 		}
 - 		int32_t t = (int32_t)(n * 2147418112.0);
 - 		__disable_irq();
 - 		target = t;
 - 		if (target == magnitude) {
 - 			state = 0;
 - 			__enable_irq();
 - 			return;
 - 		}
 - 		increment = substract_int32_then_divide_int32(target, magnitude, c);
 - 		if (increment == 0) {
 - 			increment = (target > magnitude) ? 1 : -1;
 - 		}
 - 		state = 1;
 - 		__enable_irq();
 - 	}
 - 	virtual void update(void);
 - private:
 - 	uint8_t  state;     // 0=steady output, 1=transitioning
 - 	int32_t  magnitude; // current output
 - 	int32_t  target;    // designed output (while transitiong)
 - 	int32_t  increment; // adjustment per sample (while transitiong)
 - };
 - 
 - #endif
 
 
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