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-
- <h3>Summary</h3>
- <p>Reduce the samplerate and/or bitdepth of a source signal, resulting in
- a distorted sound.</p>
- <h3>Audio Connections</h3>
- <table class=doc align=center cellpadding=3>
- <tr class=top><th>Port</th><th>Purpose</th></tr>
- <tr class=odd><td align=center>In 0</td><td>Signal Input</td></tr>
- <tr class=odd><td align=center>Out 0</td><td>Signal Output</td></tr>
- </table>
- <h3>Parameters</h3>
- <p class=func><span class=keyword>bits</span>(xcrushBits);</p>
- <p class=desc>xcrushBits sets the bitdepth, from 1 to 16. A Value of 16
- does not crush the bitdepth, and is effectively a passthru for this part
- of the function.</p>
-
- <p class=func><span class=keyword>sampleRate</span>(xsampleRate);</p>
-
- <p class=desc>xsampleRate sets the frequency, from 1 to 44100Hz, however it
- works in integer steps so you will only really get a handful of results from
- the many samplerates you can pass. 44100 is passthru.</p>
-
- <p class=desc>set xbitDepth to 16 and xsampleRate to 44100 to pass audio
- through without any Bitcrush effect.</p>
- <h3>Examples</h3>
- <p class=exam>File > Examples > Audio > Effects > Bitcrusher
- </p>
- <h3>Notes</h3>
- <p>Needs a lot of improvement. Options for anti-aliasing would be nice in
- the future, but for now, it's rough, it's dirty and it sounds a bit like
- Nine Inch Nails.
- </p>
- <p><a href="http://www.pjrc.com/teensy/td_libs_AudioProcessorUsage.html" target="_blank">AudioNoInterrupts()</a>
- should be used when changing
- settings on multiple objects, so all changes always take effect
- at the same moment.
- </p>
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