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-
- <h3>Summary</h3>
- <p>Create a sine wave signal</p>
- <h3>Audio Connections</h3>
- <table class=doc align=center cellpadding=3>
- <tr class=top><th>Port</th><th>Purpose</th></tr>
- <tr class=odd><td align=center>Out 0</td><td>Sine Wave Output</td></tr>
- </table>
- <h3>Functions</h3>
- <p class=func><span class=keyword>amplitude</span>(level);</p>
- <p class=desc>Set the amplitude, from 0 to 1.0.
- </p>
- <p class=func><span class=keyword>frequency</span>(freq);</p>
- <p class=desc>Set the frequency, from 0 to 22000. Very low values may
- be used to create a LFO (Low Frequency Oscillator) for objects
- with modulation signal inputs.
- </p>
- <p class=func><span class=keyword>phase</span>(angle);</p>
- <p class=desc>
- Cause the generated waveform to jump to a specific point within
- its cycle. Angle is from 0 to 360 degrees. When multiple objects
- are configured,
- <a href="http://www.pjrc.com/teensy/td_libs_AudioProcessorUsage.html" target="_blank">AudioNoInterrupts()</a>
- should be used to guarantee all new settings take effect together.
- </p>
- <h3>Examples</h3>
- <p class=exam>File > Examples > Audio > MemoryAndCpuUsage
- </p>
- <p class=exam>File > Examples > Audio > Analysis > DialTone_Serial
- </p>
- <p class=exam>File > Examples > Audio > Analysis > FFT
- </p>
- <h3>Notes</h3>
- <p></p>
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