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-
- <h3>Summary</h3>
- <p>Create a modulated sine wave, using any audio signal to continuously
- modulate the sine wave frequency.</p>
- <h3>Audio Connections</h3>
- <table class=doc align=center cellpadding=3>
- <tr class=top><th>Port</th><th>Purpose</th></tr>
- <tr class=odd><td align=center>In 0</td><td>Modulation Signal</td></tr>
- <tr class=odd><td align=center>Out 0</td><td>Sine Wave Output</td></tr>
- </table>
- <h3>Functions</h3>
- <p class=func><span class=keyword>amplitude</span>(level);</p>
- <p class=desc>Set the amplitude, from 0 to 1.0.
- </p>
- <p class=func><span class=keyword>frequency</span>(freq);</p>
- <p class=desc>Set the center frequency, from 0 to 11000. The output will
- be this center frequency when the input modulation signal is zero.
- Modulation input 1.0 causes the frequency to double, and input -1.0
- causes zero Hz (DC) output. For less modulation, attenuate the input
- signal (perhaps with a mixer object) before it arrives here.
- </p>
- <p class=func><span class=keyword>phase</span>(angle);</p>
- <p class=desc>
- Cause the generated waveform to jump to a specific point within
- its cycle. Angle is from 0 to 360 degrees. When multiple objects
- are configured,
- <a href="http://www.pjrc.com/teensy/td_libs_AudioProcessorUsage.html" target="_blank">AudioNoInterrupts()</a>
- should be used to guarantee all new settings take effect together.
- </p>
- <!--<h3>Examples</h3>
- <p class=exam>File > Examples > Audio >
- </p>-->
- <h3>Notes</h3>
- <p></p>
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