Você não pode selecionar mais de 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.

84 linhas
2.9KB

  1. /* Audio Library for Teensy 3.X
  2. * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
  3. *
  4. * Development of this audio library was funded by PJRC.COM, LLC by sales of
  5. * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
  6. * open source software by purchasing Teensy or other PJRC products.
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice, development funding notice, and this permission
  16. * notice shall be included in all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. */
  26. #include "synth_whitenoise.h"
  27. // Park-Miller-Carta Pseudo-Random Number Generator
  28. // http://www.firstpr.com.au/dsp/rand31/
  29. void AudioSynthNoiseWhite::update(void)
  30. {
  31. audio_block_t *block;
  32. uint32_t *p, *end;
  33. int32_t n1, n2, gain;
  34. uint32_t lo, hi, val1, val2;
  35. gain = level;
  36. if (gain == 0) return;
  37. block = allocate();
  38. if (!block) return;
  39. p = (uint32_t *)(block->data);
  40. end = p + AUDIO_BLOCK_SAMPLES/2;
  41. lo = seed;
  42. do {
  43. hi = multiply_16bx16t(16807, lo); // 16807 * (lo >> 16)
  44. lo = 16807 * (lo & 0xFFFF);
  45. lo += (hi & 0x7FFF) << 16;
  46. lo += hi >> 15;
  47. lo = (lo & 0x7FFFFFFF) + (lo >> 31);
  48. n1 = signed_multiply_32x16b(gain, lo);
  49. hi = multiply_16bx16t(16807, lo); // 16807 * (lo >> 16)
  50. lo = 16807 * (lo & 0xFFFF);
  51. lo += (hi & 0x7FFF) << 16;
  52. lo += hi >> 15;
  53. lo = (lo & 0x7FFFFFFF) + (lo >> 31);
  54. n2 = signed_multiply_32x16b(gain, lo);
  55. val1 = pack_16b_16b(n2, n1);
  56. hi = multiply_16bx16t(16807, lo); // 16807 * (lo >> 16)
  57. lo = 16807 * (lo & 0xFFFF);
  58. lo += (hi & 0x7FFF) << 16;
  59. lo += hi >> 15;
  60. lo = (lo & 0x7FFFFFFF) + (lo >> 31);
  61. n1 = signed_multiply_32x16b(gain, lo);
  62. hi = multiply_16bx16t(16807, lo); // 16807 * (lo >> 16)
  63. lo = 16807 * (lo & 0xFFFF);
  64. lo += (hi & 0x7FFF) << 16;
  65. lo += hi >> 15;
  66. lo = (lo & 0x7FFFFFFF) + (lo >> 31);
  67. n2 = signed_multiply_32x16b(gain, lo);
  68. val2 = pack_16b_16b(n2, n1);
  69. *p++ = val1;
  70. *p++ = val2;
  71. } while (p < end);
  72. seed = lo;
  73. transmit(block);
  74. release(block);
  75. }
  76. uint16_t AudioSynthNoiseWhite::instance_count = 0;