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- #ifndef Audio_h_
- #define Audio_h_
-
- // When changing multiple audio object settings that must update at
- // the same time, these functions allow the audio library interrupt
- // to be disabled. For example, you may wish to begin playing a note
- // in response to reading an analog sensor. If you have "velocity"
- // information, you might start the sample playing and also adjust
- // the gain of a mixer channel. Use AudioNoInterrupts() first, then
- // make both changes to the 2 separate objects. Then allow the audio
- // library to update with AudioInterrupts(). Both changes will happen
- // at the same time, because AudioNoInterrupts() prevents any updates
- // while you make changes.
- //
- #define AudioNoInterrupts() (NVIC_DISABLE_IRQ(IRQ_SOFTWARE))
- #define AudioInterrupts() (NVIC_ENABLE_IRQ(IRQ_SOFTWARE))
-
-
- // include all the library headers, so a sketch can use a single
- // #include <Audio.h> to get the whole library
- //
- #include "analyze_fft256.h"
- #include "analyze_print.h"
- #include "analyze_tonedetect.h"
- #include "control_sgtl5000.h"
- #include "control_wm8731.h"
- #include "effect_chorus.h"
- #include "effect_fade.h"
- #include "effect_flange.h"
- #include "filter_biquad.h"
- #include "filter_fir.h"
- #include "input_adc.h"
- #include "input_i2s.h"
- #include "mixer.h"
- #include "output_dac.h"
- #include "output_i2s.h"
- #include "output_pwm.h"
- #include "play_memory.h"
- #include "play_sd_raw.h"
- #include "play_sd_wav.h"
- #include "synth_tonesweep.h"
- #include "synth_waveform.h"
-
-
- // TODO: more audio processing objects....
- // sine wave with frequency modulation (phase)
- // waveforms with bandwidth limited tables for synth
- // envelope: attack-decay-sustain-release, maybe other more complex?
-
- #endif
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