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- /* Audio Library for Teensy 3.X
- * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
- *
- * Development of this audio library was funded by PJRC.COM, LLC by sales of
- * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
- * open source software by purchasing Teensy or other PJRC products.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice, development funding notice, and this permission
- * notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
- #ifndef Audio_h_
- #define Audio_h_
-
- // When changing multiple audio object settings that must update at
- // the same time, these functions allow the audio library interrupt
- // to be disabled. For example, you may wish to begin playing a note
- // in response to reading an analog sensor. If you have "velocity"
- // information, you might start the sample playing and also adjust
- // the gain of a mixer channel. Use AudioNoInterrupts() first, then
- // make both changes to the 2 separate objects. Then allow the audio
- // library to update with AudioInterrupts(). Both changes will happen
- // at the same time, because AudioNoInterrupts() prevents any updates
- // while you make changes.
- //
- #define AudioNoInterrupts() (NVIC_DISABLE_IRQ(IRQ_SOFTWARE))
- #define AudioInterrupts() (NVIC_ENABLE_IRQ(IRQ_SOFTWARE))
-
-
- // include all the library headers, so a sketch can use a single
- // #include <Audio.h> to get the whole library
- //
- #include "analyze_fft256.h"
- #include "analyze_fft1024.h"
- #include "analyze_print.h"
- #include "analyze_tonedetect.h"
- #include "analyze_peakdetect.h"
- #include "control_sgtl5000.h"
- #include "control_wm8731.h"
- #include "effect_chorus.h"
- #include "effect_fade.h"
- #include "effect_flange.h"
- #include "effect_envelope.h"
- #include "filter_biquad.h"
- #include "filter_fir.h"
- #include "input_adc.h"
- #include "input_i2s.h"
- #include "mixer.h"
- #include "output_dac.h"
- #include "output_i2s.h"
- #include "output_pwm.h"
- #include "play_memory.h"
- #include "play_queue.h"
- #include "play_sd_raw.h"
- #include "play_sd_wav.h"
- #include "synth_tonesweep.h"
- #include "synth_sine.h"
- #include "synth_waveform.h"
- #include "multiplier.h"
-
- // TODO: more audio processing objects....
- // sine wave with frequency modulation (phase)
- // waveforms with bandwidth limited tables for synth
- // envelope: attack-decay-sustain-release, maybe other more complex?
-
- #endif
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