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							- /* Audio Library for Teensy 3.X
 -  * Copyright (c) 2017, TeensyAudio PSU Team
 -  *
 -  * Development of this audio library was sponsored by PJRC.COM, LLC.
 -  * Please support PJRC's efforts to develop open source 
 -  * software by purchasing Teensy or other PJRC products.
 -  *
 -  * Permission is hereby granted, free of charge, to any person obtaining a copy
 -  * of this software and associated documentation files (the "Software"), to deal
 -  * in the Software without restriction, including without limitation the rights
 -  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -  * copies of the Software, and to permit persons to whom the Software is
 -  * furnished to do so, subject to the following conditions:
 -  *
 -  * The above copyright notice, development funding notice, and this permission
 -  * notice shall be included in all copies or substantial portions of the Software.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -  * THE SOFTWARE.
 -  */
 - 
 - #pragma once
 - 
 - #include "Arduino.h"
 - #include "AudioStream.h"
 - #include <math.h>
 - #include <stdint.h>
 - 
 - #define UNITY_GAIN INT32_MAX // Max amplitude / no attenuation
 - #define DEFAULT_AMPLITUDE 90
 - #define SAMPLES_PER_MSEC (AUDIO_SAMPLE_RATE_EXACT/1000.0)
 - #define TRIANGLE_INITIAL_PHASE (-0x40000000)
 - #define LFO_SMOOTHNESS 3
 - #define LFO_PERIOD (AUDIO_BLOCK_SAMPLES/(1 << (LFO_SMOOTHNESS-1)))
 - 
 - #define ENVELOPE_PERIOD 8
 - 
 - enum envelopeStateEnum { STATE_IDLE, STATE_DELAY, STATE_ATTACK, STATE_HOLD, STATE_DECAY, STATE_SUSTAIN, STATE_RELEASE };
 - 
 - #define CENTS_SHIFT(C) (pow(2.0, C/1200.0))
 - #define NOTE(N) (440.0 * pow(2.0, (N - 69) / 12.0))
 - #define DECIBEL_SHIFT(dB) (pow(10.0, dB/20.0))
 - 
 - // TODO: move all this stuff into the AudioSynthWavetable class, not global scope
 - struct sample_data {
 - 	// SAMPLE VALUES
 - 	const int16_t* sample;
 - 	const bool LOOP;
 - 	const int INDEX_BITS;
 - 	const float PER_HERTZ_PHASE_INCREMENT;
 - 	const uint32_t MAX_PHASE;
 - 	const uint32_t LOOP_PHASE_END;
 - 	const uint32_t LOOP_PHASE_LENGTH;
 - 	const uint16_t INITIAL_ATTENUATION_SCALAR;
 - 	
 - 	// VOLUME ENVELOPE VALUES
 - 	const uint32_t DELAY_COUNT;
 - 	const uint32_t ATTACK_COUNT;
 - 	const uint32_t HOLD_COUNT;
 - 	const uint32_t DECAY_COUNT;
 - 	const uint32_t RELEASE_COUNT;
 - 	const int32_t SUSTAIN_MULT;
 - 
 - 	// VIRBRATO VALUES
 - 	const uint32_t VIBRATO_DELAY;
 - 	const uint32_t VIBRATO_INCREMENT;
 - 	const float VIBRATO_PITCH_COEFFICIENT_INITIAL;
 - 	const float VIBRATO_PITCH_COEFFICIENT_SECOND;
 - 
 - 	// MODULATION VALUES
 - 	const uint32_t MODULATION_DELAY;
 - 	const uint32_t MODULATION_INCREMENT;
 - 	const float MODULATION_PITCH_COEFFICIENT_INITIAL;
 - 	const float MODULATION_PITCH_COEFFICIENT_SECOND;
 - 	const int32_t MODULATION_AMPLITUDE_INITIAL_GAIN;
 - 	const int32_t MODULATION_AMPLITUDE_SECOND_GAIN;
 - };
 - 
 - struct instrument_data {
 - 	const uint8_t sample_count;
 - 	const uint8_t* sample_note_ranges;
 - 	const sample_data* samples;
 - };
 - 
 - class AudioSynthWavetable : public AudioStream
 - {
 - public:
 - 	/**
 - 	 * Class constructor.
 - 	 */
 - 	AudioSynthWavetable(void) : AudioStream(0, NULL) {}
 - 
 - 	/**
 - 	 * @brief Set the instrument_data struct to be used as the playback instrument.
 - 	 *
 - 	 * A wavetable uses a set of samples to generate sound.
 - 	 * This function is used to set the instrument samples.
 - 	 * @param instrument a struct of type instrument_data, commonly prodced from a 
 - 	 * decoded SoundFont file using the SoundFont Decoder Script which accompanies this library.
 - 	 */
 - 	void setInstrument(const instrument_data& instrument) {
 - 		cli();
 - 		this->instrument = &instrument;
 - 		current_sample = NULL;
 - 		env_state = STATE_IDLE;
 - 		state_change = true;
 - 		sei();
 - 	}
 - 
 - 	/**
 - 	 * @brief Changes the amplitude to 'v'
 - 	 *
 - 	 * A value of 0 will set the synth output to minimum amplitude
 - 	 * (i.e., no output). A value of 1 will set the output to the
 - 	 * maximum amplitude. Amplitude is set linearly with intermediate
 - 	 * values.
 - 	 * @param v a value between 0.0 and 1.0
 - 	 */
 - 	void amplitude(float v) {
 - 		v = (v < 0.0) ? 0.0 : (v > 1.0) ? 1.0 : v;
 - 		tone_amp = (uint16_t)(UINT16_MAX*v);
 - 	}
 - 
 - 	/**
 - 	 * @brief Scale midi_amp to a value between 0.0 and 1.0
 - 	 * using a logarithmic tranformation.
 - 	 *
 - 	 * @param midi_amp a value between 0 and 127
 - 	 * @return a value between 0.0 to 1.0
 - 	 */
 - 	static float midi_volume_transform(int midi_amp) {
 - 		// scale midi_amp which is 0 t0 127 to be between
 - 		// 0 and 1 using a logarithmic transformation
 - 		return powf(midi_amp / 127.0, 4);
 - 	}
 - 
 - 	/**
 - 	 * @brief Convert a MIDI note value to
 - 	 * its corresponding frequency.
 - 	 *
 - 	 * @param note a value between 0 and 127
 - 	 * @return a frequency
 - 	 */
 - 	static float noteToFreq(int note) {
 - 		float exp = note * (1.0 / 12.0) + 3.0313597;
 - 		return powf(2.0, exp);
 - 	}
 - 
 - 	/**
 - 	 * @brief Convert a frequency to the corressponding
 - 	 * MIDI note value.
 - 	 *
 - 	 * @param freq the frequency value as a float to convert
 - 	 * @return a MIDI note (between 0 - 127)
 - 	 */
 - 	static int freqToNote(float freq) {
 - 		return 12*log2f(freq) - 35.8763164;
 - 	}
 - 
 - 	// Defined in AudioSynthWavetable.cpp
 - 	void stop(void);
 - 	void playFrequency(float freq, int amp = DEFAULT_AMPLITUDE);
 - 	void playNote(int note, int amp = DEFAULT_AMPLITUDE);
 - 	bool isPlaying(void) { return env_state != STATE_IDLE; }
 - 	void setFrequency(float freq);
 - 	virtual void update(void);
 - 	
 - 	envelopeStateEnum getEnvState(void) { return env_state; }
 - 
 - private:
 - 	void setState(int note, int amp, float freq);
 - 	volatile bool state_change = false;
 - 
 - 	volatile const instrument_data* instrument = NULL;
 - 	volatile const sample_data* current_sample = NULL;
 - 
 - 	//sample output state
 - 	volatile uint32_t tone_phase = 0;
 - 	volatile uint32_t tone_incr = 0;
 - 	volatile uint16_t tone_amp = 0;
 - 
 - 	//volume environment state
 - 	volatile envelopeStateEnum  env_state = STATE_IDLE;
 - 	volatile int32_t env_count = 0;
 - 	volatile int32_t env_mult = 0;
 - 	volatile int32_t env_incr = 0;
 - 
 - 	//vibrato LFO state
 - 	volatile uint32_t vib_count = 0;
 - 	volatile uint32_t vib_phase = 0;
 - 	volatile int32_t vib_pitch_offset_init = 0;
 - 	volatile int32_t vib_pitch_offset_scnd = 0;
 - 
 - 	//modulation LFO state
 - 	volatile uint32_t mod_count = 0;
 - 	volatile uint32_t mod_phase = TRIANGLE_INITIAL_PHASE;
 - 	volatile int32_t mod_pitch_offset_init = 0;
 - 	volatile int32_t mod_pitch_offset_scnd = 0;
 - };
 
 
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