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  1. /* Audio Library for Teensy 3.X
  2. * Copyright (c) 2014, Pete (El Supremo)
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a copy
  5. * of this software and associated documentation files (the "Software"), to deal
  6. * in the Software without restriction, including without limitation the rights
  7. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. * copies of the Software, and to permit persons to whom the Software is
  9. * furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. * THE SOFTWARE.
  21. */
  22. #ifndef effect_flange_h_
  23. #define effect_flange_h_
  24. #include "AudioStream.h"
  25. /******************************************************************/
  26. // A u d i o E f f e c t F l a n g e
  27. // Written by Pete (El Supremo) Jan 2014
  28. // 140529 - change to handle mono stream and change modify() to voices()
  29. #define FLANGE_DELAY_PASSTHRU 0
  30. class AudioEffectFlange :
  31. public AudioStream
  32. {
  33. public:
  34. AudioEffectFlange(void):
  35. AudioStream(1,inputQueueArray) {
  36. }
  37. boolean begin(short *delayline,int d_length,int delay_offset,int d_depth,float delay_rate);
  38. boolean voices(int delay_offset,int d_depth,float delay_rate);
  39. virtual void update(void);
  40. void stop(void);
  41. private:
  42. audio_block_t *inputQueueArray[1];
  43. short *l_delayline;
  44. int delay_length;
  45. short l_circ_idx;
  46. int delay_depth;
  47. int delay_offset_idx;
  48. int delay_rate_incr;
  49. unsigned int l_delay_rate_index;
  50. };
  51. #endif