Преглед на файлове

Improve tone(), always complete current cycle before change to new frequency

teensy4-core
PaulStoffregen преди 9 години
родител
ревизия
c4289ff4c5
променени са 1 файла, в които са добавени 33 реда и са изтрити 18 реда
  1. +33
    -18
      teensy3/Tone.cpp

+ 33
- 18
teensy3/Tone.cpp Целия файл

@@ -41,7 +41,8 @@
static uint32_t tone_toggle_count;
static volatile uint8_t *tone_reg;
static uint8_t tone_pin=255;
static uint16_t tone_frequency=0;
static float tone_usec=0.0;
static uint32_t tone_new_count=0;
IntervalTimer tone_timer;

void tone_interrupt(void);
@@ -68,8 +69,9 @@ void tone(uint8_t pin, uint16_t frequency, uint32_t duration)
if (pin >= CORE_NUM_DIGITAL) return;
if (duration) {
count = (frequency * duration / 1000) * 2;
if (!(count & 1)) count++; // always full waveform cycles
} else {
count = 0xFFFFFFFF;
count = 0xFFFFFFFD;
}
usec = (float)500000.0 / (float)frequency;
config = portConfigRegister(pin);
@@ -78,22 +80,25 @@ void tone(uint8_t pin, uint16_t frequency, uint32_t duration)
// the interrupt on a single timer.
__disable_irq();
if (pin == tone_pin) {
if (frequency == tone_frequency) {
// same pin, same frequency, so just update the
// duration. Users will call repetitively call
// tone() with the same setting, expecting a
// continuous output with no glitches or phase
// changes or jitter at each call.
tone_toggle_count = count;
// changing a pin which is already playing a tone
if (usec == tone_usec) {
// same frequency, so just change the duration
tone_toggle_count = (tone_toggle_count & 1) + count - 1;
} else {
// same pin, but a new frequency.
TONE_CLEAR_PIN; // clear pin
tone_timer.begin(tone_interrupt, usec);
// different frequency, reduce duration to only the
// remainder of its current cycle, and configure for
// the transition to the new frequency when the
// current cycle completes
tone_usec = usec;
tone_new_count = count;
tone_toggle_count = (tone_toggle_count & 1);
}
} else {
// if playing on a different pin, immediately stop, even mid-cycle :-(
if (tone_pin < CORE_NUM_DIGITAL) {
TONE_CLEAR_PIN; // clear pin
}
// configure the new tone to play
tone_pin = pin;
tone_reg = portClearRegister(pin);
#if defined(KINETISL)
@@ -103,6 +108,7 @@ void tone(uint8_t pin, uint16_t frequency, uint32_t duration)
TONE_OUTPUT_PIN; // output mode;
*config = PORT_PCR_SRE | PORT_PCR_DSE | PORT_PCR_MUX(1);
tone_toggle_count = count;
tone_usec = usec;
tone_timer.begin(tone_interrupt, usec);
}
__enable_irq();
@@ -111,14 +117,24 @@ void tone(uint8_t pin, uint16_t frequency, uint32_t duration)

void tone_interrupt(void)
{
if (tone_toggle_count) {
if (tone_toggle_count) { // odd = rising edge, even = falling edge
// not the end
TONE_TOGGLE_PIN; // toggle
if (tone_toggle_count < 0xFFFFFFFF) tone_toggle_count--;
tone_toggle_count--;
if (tone_toggle_count == 0xFFFFFFFB) tone_toggle_count = 0xFFFFFFFD;
} else {
tone_timer.end();
// this transition completes the tone
TONE_CLEAR_PIN; // clear
tone_pin = 255;
tone_frequency = 0;
if (tone_new_count > 0) {
// begin playing a new tone
tone_timer.begin(tone_interrupt, tone_usec);
tone_toggle_count = tone_new_count;
tone_new_count = 0;
} else {
// finished playing
tone_timer.end();
tone_pin = 255;
}
}
}

@@ -130,7 +146,6 @@ void noTone(uint8_t pin)
tone_timer.end();
TONE_CLEAR_PIN; // clear
tone_pin = 255;
tone_frequency = 0;
}
__enable_irq();
}

Loading…
Отказ
Запис