@@ -56,28 +56,6 @@ int32_t random(int32_t howsmall, int32_t howbig); | |||
void randomSeed(uint32_t newseed); | |||
void srandom(uint32_t newseed); | |||
#include <type_traits> | |||
// when the input number is an integer type, do all math as 32 bit signed long | |||
template <class T, class A, class B, class C, class D> | |||
T map(T _x, A _in_min, B _in_max, C _out_min, D _out_max, typename std::enable_if<std::is_integral<T>::value >::type* = 0) | |||
{ | |||
long x = _x, in_min = _in_min, in_max = _in_max, out_min = _out_min, out_max = _out_max; | |||
// Arduino's traditional algorithm | |||
//return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; | |||
// st42's suggestion: https://github.com/arduino/Arduino/issues/2466#issuecomment-69873889 | |||
if ((in_max - in_min) > (out_max - out_min)) { | |||
return (x - in_min) * (out_max - out_min+1) / (in_max - in_min+1) + out_min; | |||
} else { | |||
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; | |||
} | |||
} | |||
// when the input is a float or double, do all math using the input's type | |||
template <class T, class A, class B, class C, class D> | |||
T map(T x, A in_min, B in_max, C out_min, D out_max, typename std::enable_if<std::is_floating_point<T>::value >::type* = 0) | |||
{ | |||
return (x - (T)in_min) * ((T)out_max - (T)out_min) / ((T)in_max - (T)in_min) + (T)out_min; | |||
} | |||
#include "pins_arduino.h" | |||
#endif // __cplusplus |
@@ -32,6 +32,33 @@ | |||
#include "core_id.h" | |||
#include "core_pins.h" | |||
// type_traits interferes with min() and other defines | |||
// include it early, so we can define these later | |||
// for Arduino compatibility | |||
#ifdef __cplusplus | |||
#include <type_traits> | |||
// when the input number is an integer type, do all math as 32 bit signed long | |||
template <class T, class A, class B, class C, class D> | |||
T map(T _x, A _in_min, B _in_max, C _out_min, D _out_max, typename std::enable_if<std::is_integral<T>::value >::type* = 0) | |||
{ | |||
long x = _x, in_min = _in_min, in_max = _in_max, out_min = _out_min, out_max = _out_max; | |||
// Arduino's traditional algorithm | |||
//return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; | |||
// st42's suggestion: https://github.com/arduino/Arduino/issues/2466#issuecomment-69873889 | |||
if ((in_max - in_min) > (out_max - out_min)) { | |||
return (x - in_min) * (out_max - out_min+1) / (in_max - in_min+1) + out_min; | |||
} else { | |||
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; | |||
} | |||
} | |||
// when the input is a float or double, do all math using the input's type | |||
template <class T, class A, class B, class C, class D> | |||
T map(T x, A in_min, B in_max, C out_min, D out_max, typename std::enable_if<std::is_floating_point<T>::value >::type* = 0) | |||
{ | |||
return (x - (T)in_min) * ((T)out_max - (T)out_min) / ((T)in_max - (T)in_min) + (T)out_min; | |||
} | |||
#endif | |||
#ifdef __cplusplus | |||
extern "C"{ | |||
#endif |