Преглед на файлове

Add AudioOutputUSB - work in progress...

main
PaulStoffregen преди 8 години
родител
ревизия
2b903c0124
променени са 3 файла, в които са добавени 117 реда и са изтрити 4 реда
  1. +4
    -2
      teensy3/AudioStream.cpp
  2. +94
    -2
      teensy3/usb_audio.cpp
  3. +19
    -0
      teensy3/usb_audio.h

+ 4
- 2
teensy3/AudioStream.cpp Целия файл

@@ -127,8 +127,10 @@ void AudioStream::release(audio_block_t *block)
// Transmit an audio data block
// to all streams that connect to an output. The block
// becomes owned by all the recepients, but also is still
// owned by this object. Normally, a block is released
// after it's transmitted.
// owned by this object. Normally, a block must be released
// by the caller after it's transmitted. This allows the
// caller to transmit to same block to more than 1 output,
// and then release it once after all transmit calls.
void AudioStream::transmit(audio_block_t *block, unsigned char index)
{
for (AudioConnection *c = destination_list; c != NULL; c = c->next_dest) {

+ 94
- 2
teensy3/usb_audio.cpp Целия файл

@@ -28,6 +28,7 @@
* SOFTWARE.
*/

#include "usb_dev.h"
#include "usb_audio.h"
#include "HardwareSerial.h"
#include <string.h> // for memcpy()
@@ -45,10 +46,9 @@ uint8_t AudioInputUSB::receive_flag;

#define DMABUFATTR __attribute__ ((section(".dmabuffers"), aligned (4)))
uint16_t usb_audio_receive_buffer[AUDIO_RX_SIZE/2] DMABUFATTR;
uint16_t usb_audio_transmit_buffer[AUDIO_TX_SIZE/2] DMABUFATTR;
uint32_t usb_audio_sync_feedback DMABUFATTR;

static uint32_t feedback_accumulator = 722534 << 8;
static uint32_t feedback_accumulator = 185042824;

void AudioInputUSB::begin(void)
{
@@ -198,15 +198,107 @@ void AudioInputUSB::update(void)






bool AudioOutputUSB::update_responsibility;
bool AudioOutputUSB::transmitting;
audio_block_t * AudioOutputUSB::left_1st;
audio_block_t * AudioOutputUSB::left_2nd;
audio_block_t * AudioOutputUSB::right_1st;
audio_block_t * AudioOutputUSB::right_2nd;
uint16_t AudioOutputUSB::offset_1st;
uint16_t AudioOutputUSB::outgoing_count;


uint16_t usb_audio_transmit_buffer[AUDIO_TX_SIZE/2] DMABUFATTR;

void AudioOutputUSB::begin(void)
{
update_responsibility = false;
transmitting = false;
left_1st = NULL;
right_1st = NULL;
}

void AudioOutputUSB::update(void)
{
audio_block_t *left, *right;

left = receiveReadOnly(0); // input 0 = left channel
right = receiveReadOnly(1); // input 1 = right channel
if (left == NULL) {
if (right == NULL) return;
right->ref_count++;
left = right;
} else if (right == NULL) {
left->ref_count++;
right = left;
}
__disable_irq();
if (left_1st == NULL) {
left_1st = left;
right_1st = right;
offset_1st = 0;
outgoing_count = AUDIO_BLOCK_SAMPLES;
} else if (left_2nd == NULL) {
left_2nd = left;
right_2nd = right;
outgoing_count += AUDIO_BLOCK_SAMPLES;
} else {
// buffer overrun - PC is consuming too slowly
audio_block_t *discard1 = left_1st;
left_1st = left_2nd;
left_2nd = left;
audio_block_t *discard2 = right_1st;
right_1st = right_2nd;
right_2nd = right;
offset_1st = 0; // TODO: discard part of this data?
outgoing_count = AUDIO_BLOCK_SAMPLES*2;
serial_print("*");
release(discard1);
release(discard2);
}
__enable_irq();
if (!transmitting) {
serial_print("b");
usb_tx_isochronous(AUDIO_TX_ENDPOINT, usb_audio_transmit_buffer, 176);
transmitting = 1;
}
}


// Called from the USB interrupt when ready to transmit another
// isochronous packet. If we place data into the transmit buffer,
// the return is the number of bytes. Otherwise, return 0 means
// no data to transmit
unsigned int usb_audio_transmit_callback(void)
{
serial_print(".");
AudioOutputUSB::transmitting = 0;
return 0;
}






















#endif // F_CPU
#endif // AUDIO_INTERFACE

+ 19
- 0
teensy3/usb_audio.h Целия файл

@@ -34,6 +34,25 @@ private:
static uint8_t receive_flag;
};

class AudioOutputUSB : public AudioStream
{
public:
AudioOutputUSB(void) : AudioStream(2, inputQueueArray) { begin(); }
virtual void update(void);
void begin(void);
friend unsigned int usb_audio_transmit_callback(void);
private:
static bool transmitting;
static bool update_responsibility;
static audio_block_t *left_1st;
static audio_block_t *left_2nd;
static audio_block_t *right_1st;
static audio_block_t *right_2nd;
static uint16_t offset_1st;
static uint16_t outgoing_count;
audio_block_t *inputQueueArray[2];
};

#endif // __cplusplus
#endif // AUDIO_INTERFACE
#endif // USBaudio_h_

Loading…
Отказ
Запис