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Teensy 2 - Serial1.write() - maybe bypass queue

Add same speedup from Arduino core, that on Serial1.write, check to see
if output queue is empty and data register empty, if so simply stuff the
character out in the output queue, without needing to use interrupt to
start transmission.  Helps speed up fast IO like 1MBS

Also, changed how UCSR1B is updated, to be like Arduino.  In particular
it turns on and off specific bit(s) instead of complete set of register.
Needed if you wish to emulate half duplex with this uart.
main
Kurt Eckhardt 8 년 전
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1개의 변경된 파일16개의 추가작업 그리고 2개의 파일을 삭제
  1. +16
    -2
      teensy/HardwareSerial.cpp

+ 16
- 2
teensy/HardwareSerial.cpp 파일 보기

@@ -25,6 +25,7 @@
#include <avr/interrupt.h>
#include "core_pins.h"
#include "HardwareSerial.h"
#include "wiring_private.h"

#define RX_BUFFER_SIZE 64
static volatile uint8_t rx_buffer[RX_BUFFER_SIZE];
@@ -157,13 +158,25 @@ void HardwareSerial::write(uint8_t c)
if (tx_enable_pin < 255 && !transmitting) {
digitalWrite(tx_enable_pin, HIGH);
}
// If the buffer and the data register is empty, just write the byte
// to the data register and be done. This shortcut helps
// significantly improve the effective datarate at high (>
// 500kbit/s) bitrates, where interrupt overhead becomes a slowdown.
if (tx_buffer_head == tx_buffer_tail && bit_is_set(UCSR1A, UDRE1)) {
UDR1 = c;
transmitting = 1;
return 1;
}

i = tx_buffer_head + 1;
if (i >= TX_BUFFER_SIZE) i = 0;
while (tx_buffer_tail == i) ; // wait until space in buffer
tx_buffer[i] = c;
transmitting = 1;
tx_buffer_head = i;
UCSR1B = (1<<RXEN1) | (1<<TXCIE1) | (1<<TXEN1) | (1<<RXCIE1) | (1<<UDRIE1);
//UCSR1B = (1<<RXEN1) | (1<<TXCIE1) | (1<<TXEN1) | (1<<RXCIE1) | (1<<UDRIE1);
sbi(UCSR1B, UDRIE1);

#if ARDUINO >= 100
return 1;
#endif
@@ -188,7 +201,8 @@ ISR(USART1_UDRE_vect)

if (tx_buffer_head == tx_buffer_tail) {
// buffer is empty, disable transmit interrupt
UCSR1B = (1<<RXEN1) | (1<<TXCIE1) | (1<<TXEN1) | (1<<RXCIE1);
//UCSR1B = (1<<RXEN1) | (1<<TXCIE1) | (1<<TXEN1) | (1<<RXCIE1);
cbi(UCSR1B, UDRIE1);
} else {
i = tx_buffer_tail + 1;
if (i >= TX_BUFFER_SIZE) i = 0;

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