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Event Responder - fix _ms when adding items

When the run time issue adds an item back in to the list, it adds the item at the appropriate time, however it does not decrease the time of the item after where it was to take in account how much time the new item will take before we that next item starts to process it's _ms time
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Kurt Eckhardt 7 년 전
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1개의 변경된 파일3개의 추가작업 그리고 0개의 파일을 삭제
  1. +3
    -0
      teensy3/EventResponder.cpp

+ 3
- 0
teensy3/EventResponder.cpp 파일 보기

@@ -225,6 +225,8 @@ void MillisTimer::addToActiveList() // only called by runFromTimer()
_next = listActive;
_prev = nullptr;
listActive->_prev = this;
// Decrement the next items wait time be our wait time as to properly handle waits for all other items...
listActive->_ms -= _ms;
listActive = this;
} else {
// add this timer somewhere after the first already on the list
@@ -238,6 +240,7 @@ void MillisTimer::addToActiveList() // only called by runFromTimer()
_prev = timer->_prev;
timer->_prev = this;
_prev->_next = this;
timer->_ms -= _ms;
_state = TimerActive;
return;
}

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