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Remove channel 0 check

This enables left/right balance to be implemented and is more
consistent with other devices
main
Fernando Trias il y a 8 ans
Parent
révision
b220c40854
1 fichiers modifiés avec 2 ajouts et 7 suppressions
  1. +2
    -7
      teensy3/usb_audio.cpp

+ 2
- 7
teensy3/usb_audio.cpp Voir le fichier

@@ -347,8 +347,7 @@ unsigned int usb_audio_transmit_callback(void)
int usb_audio_get_feature(void *stp, uint8_t *data, uint32_t *datalen)
{
struct setup_struct setup = *((struct setup_struct *)stp);
if (setup.bmRequestType==0xA1) { // should check bRequest too, and UnitID
if (setup.bChannel==0) { // only support main, but in theory could do left/right as well
if (setup.bmRequestType==0xA1) { // should check bRequest, bChannel, and UnitID
if (setup.bCS==0x01) { // mute
data[0] = AudioInputUSB::features.mute; // 1=mute, 0=unmute
*datalen = 1;
@@ -378,8 +377,6 @@ int usb_audio_get_feature(void *stp, uint8_t *data, uint32_t *datalen)
*datalen = 2;
return 1;
}
}
return 0;
}
return 0;
}
@@ -387,8 +384,7 @@ int usb_audio_get_feature(void *stp, uint8_t *data, uint32_t *datalen)
int usb_audio_set_feature(void *stp, uint8_t *buf)
{
struct setup_struct setup = *((struct setup_struct *)stp);
if (setup.bmRequestType==0x21) { // should check bRequest too, and UnitID
if (setup.bChannel==0) {
if (setup.bmRequestType==0x21) { // should check bRequest, bChannel and UnitID
if (setup.bCS==0x01) { // mute
if (setup.bRequest==0x01) { // SET_CUR
AudioInputUSB::features.mute = buf[0]; // 1=mute,0=unmute
@@ -403,7 +399,6 @@ int usb_audio_set_feature(void *stp, uint8_t *buf)
return 1;
}
}
}
}
return 0;
}

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