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// should be used, since some synthesis objects generate 16 samples per loop. |
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// should be used, since some synthesis objects generate 16 samples per loop. |
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// |
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// |
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// Some parts of the audio library may have hard-coded dependency on 128 samples. |
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// Some parts of the audio library may have hard-coded dependency on 128 samples. |
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// Please report these on the forum with reproducible test cases. |
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// Please report these on the forum with reproducible test cases. The following |
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// audio classes are known to have problems with smaller block sizes: |
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// AudioInputUSB, AudioOutputUSB, AudioPlaySdWav, AudioAnalyzeFFT256, |
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// AudioAnalyzeFFT1024 |
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#ifndef AUDIO_BLOCK_SAMPLES |
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#ifndef AUDIO_BLOCK_SAMPLES |
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#define AUDIO_BLOCK_SAMPLES 128 |
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#define AUDIO_BLOCK_SAMPLES 128 |