#ifndef USBserial_h_ #define USBserial_h_ #include #include "keylayouts.h" #include "Print.h" #include "Stream.h" class usb_keyboard_class : public Print { public: void begin(void) { } void end(void) { } virtual size_t write(uint8_t); using Print::write; void write_unicode(uint16_t unicode) { write_keycode(unicode_to_keycode(unicode)); } void set_modifier(uint8_t); void set_key1(uint8_t); void set_key2(uint8_t); void set_key3(uint8_t); void set_key4(uint8_t); void set_key5(uint8_t); void set_key6(uint8_t); void set_media(uint16_t c) { if (c == 0) { keymedia_release_all(); } else if (c >= 0xE400 && c <= 0xE7FF) { press(c); } } void send_now(void); void press(uint16_t n); void release(uint16_t n); void releaseAll(void); private: KEYCODE_TYPE unicode_to_keycode(uint16_t unicode); KEYCODE_TYPE deadkey_to_keycode(KEYCODE_TYPE keycode); uint8_t keycode_to_modifier(KEYCODE_TYPE keycode); uint8_t keycode_to_key(KEYCODE_TYPE keycode); void presskey(uint8_t key, uint8_t modifier); void releasekey(uint8_t key, uint8_t modifier); void write_keycode(KEYCODE_TYPE key); void write_key(KEYCODE_TYPE code); void press_consumer_key(uint16_t key); void release_consumer_key(uint16_t key); void press_system_key(uint8_t key); void release_system_key(uint8_t key); void keymedia_release_all(void); void keymedia_send(void); uint8_t utf8_state; uint16_t unicode_wchar; }; extern usb_keyboard_class Keyboard; #define MOUSE_LEFT 1 #define MOUSE_MIDDLE 4 #define MOUSE_RIGHT 2 #define MOUSE_ALL (MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE) class usb_mouse_class { public: void begin(void) { } void end(void) { } void move(int8_t x, int8_t y, int8_t wheel=0); void click(uint8_t b = MOUSE_LEFT); void scroll(int8_t wheel); void set_buttons(uint8_t left, uint8_t middle=0, uint8_t right=0); void press(uint8_t b = MOUSE_LEFT); void release(uint8_t b = MOUSE_LEFT); bool isPressed(uint8_t b = MOUSE_ALL); }; extern usb_mouse_class Mouse; extern uint8_t joystick_report_data[12]; class usb_joystick_class { public: usb_joystick_class() { manual_mode = 0; } inline void button(uint8_t button, bool val) { button--; uint8_t mask = (1 << (button & 7)); if (val) { if (button < 8) joystick_report_data[0] |= mask; else if (button < 16) joystick_report_data[1] |= mask; else if (button < 24) joystick_report_data[2] |= mask; else if (button < 32) joystick_report_data[3] |= mask; } else { mask = ~mask; if (button < 8) joystick_report_data[0] &= mask; else if (button < 16) joystick_report_data[1] &= mask; else if (button < 24) joystick_report_data[2] &= mask; else if (button < 32) joystick_report_data[3] &= mask; } if (!manual_mode) send_now(); } inline void X(uint16_t val) { if (val > 1023) val = 1023; joystick_report_data[4] = (joystick_report_data[4] & 0x0F) | (val << 4); joystick_report_data[5] = (joystick_report_data[5] & 0xC0) | (val >> 4); if (!manual_mode) send_now(); } inline void Y(uint16_t val) { if (val > 1023) val = 1023; joystick_report_data[5] = (joystick_report_data[5] & 0x3F) | (val << 6); joystick_report_data[6] = (val >> 2); if (!manual_mode) send_now(); } inline void position(uint16_t x, uint16_t y) { if (x > 1023) x = 1023; if (y > 1023) y = 1023; joystick_report_data[4] = (joystick_report_data[4] & 0x0F) | (x << 4); joystick_report_data[5] = (x >> 4) | (y << 6); joystick_report_data[6] = (y >> 2); if (!manual_mode) send_now(); } inline void Z(uint16_t val) { if (val > 1023) val = 1023; joystick_report_data[7] = val; joystick_report_data[8] = (joystick_report_data[8] & 0xFC) | (val >> 8); if (!manual_mode) send_now(); } inline void Zrotate(uint16_t val) { if (val > 1023) val = 1023; joystick_report_data[8] = (joystick_report_data[8] & 0x03) | (val << 2); joystick_report_data[9] = (joystick_report_data[9] & 0xF0) | (val >> 6); if (!manual_mode) send_now(); } inline void sliderLeft(uint16_t val) { if (val > 1023) val = 1023; joystick_report_data[9] = (joystick_report_data[9] & 0x0F) | (val << 4); joystick_report_data[10] = (joystick_report_data[10] & 0xC0) | (val >> 4); if (!manual_mode) send_now(); } inline void sliderRight(uint16_t val) { if (val > 1023) val = 1023; joystick_report_data[10] = (joystick_report_data[10] & 0x3F) | (val << 6); joystick_report_data[11] = (val >> 2); if (!manual_mode) send_now(); } inline void slider(uint16_t val) { if (val > 1023) val = 1023; joystick_report_data[9] = (joystick_report_data[9] & 0x0F) | (val << 4); joystick_report_data[10] = (val >> 4) | (val << 6); joystick_report_data[11] = (val >> 2); if (!manual_mode) send_now(); } inline void hat(int16_t dir) { uint8_t val; if (dir < 0) val = 15; else if (dir < 23) val = 0; else if (dir < 68) val = 1; else if (dir < 113) val = 2; else if (dir < 158) val = 3; else if (dir < 203) val = 4; else if (dir < 245) val = 5; else if (dir < 293) val = 6; else if (dir < 338) val = 7; joystick_report_data[4] = (joystick_report_data[4] & 0xF0) | val; if (!manual_mode) send_now(); } inline void useManualSend(bool mode) { manual_mode = mode; } void send_now(void); private: //static uint8_t manual_mode; uint8_t manual_mode; }; extern usb_joystick_class Joystick; class usb_serial_class : public Stream { public: // standard Arduino functions void begin(long); void end(); virtual int available(); virtual int read(); virtual int peek(); virtual void flush(); virtual size_t write(uint8_t); using Print::write; operator bool(); // Teensy extensions void send_now(void); uint32_t baud(void); uint8_t stopbits(void); uint8_t paritytype(void); uint8_t numbits(void); uint8_t dtr(void); uint8_t rts(void); private: uint8_t readnext(void); }; extern usb_serial_class Serial; #endif