#ifndef WProgram_h #define WProgram_h #include #include #include // some libraries and sketches depend on this // AVR stuff, assuming Arduino.h or WProgram.h // automatically includes it... #include #include #include "avr_functions.h" #include "wiring.h" #include "HardwareSerial.h" #define DMAMEM __attribute__ ((section(".dmabuffers"), used)) #define FASTRUN __attribute__ ((section(".fastrun"), noinline, noclone )) #ifdef __cplusplus #include "avr_emulation.h" #include "usb_serial.h" #include "usb_seremu.h" #include "usb_keyboard.h" #include "usb_mouse.h" #include "usb_joystick.h" #include "usb_midi.h" #include "usb_rawhid.h" #include "usb_flightsim.h" #include "usb_mtp.h" #include "usb_audio.h" #include "usb_touch.h" #include "usb_undef.h" // do not allow usb_desc.h stuff to leak to user programs #include "WCharacter.h" #include "WString.h" #include "elapsedMillis.h" #include "IntervalTimer.h" uint16_t makeWord(uint16_t w); uint16_t makeWord(byte h, byte l); #define word(...) makeWord(__VA_ARGS__) unsigned long pulseIn(uint8_t pin, uint8_t state, unsigned long timeout = 1000000L); void tone(uint8_t pin, uint16_t frequency, uint32_t duration = 0); void noTone(uint8_t pin); // WMath prototypes uint32_t random(void); uint32_t random(uint32_t howbig); int32_t random(int32_t howsmall, int32_t howbig); void randomSeed(uint32_t newseed); void srandom(uint32_t newseed); long map(long, long, long, long, long); #include "pins_arduino.h" #endif // __cplusplus // Fast memcpy #if defined(__MK20DX128__) || defined(__MK20DX256__) || defined(__MK64FX512__) || defined(__MK66FX1M0__) #ifdef __cplusplus extern "C" { extern void *memcpy (void *dst, const void *src, size_t count); } #else extern void *memcpy (void *dst, const void *src, size_t count); #endif #endif #endif // WProgram_h