/* Teensyduino Core Library * http://www.pjrc.com/teensy/ * Copyright (c) 2013 PJRC.COM, LLC. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * 1. The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * 2. If the Software is incorporated into a build system that allows * selection among a list of target devices, then similar target * devices manufactured by PJRC.COM must be included in the list of * target devices and selectable in the same manner. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef USBflightsim_h_ #define USBflightsim_h_ #if defined(USB_FLIGHTSIM) && defined(__cplusplus) #include #include "elapsedMillis.h" class FlightSimClass; class FlightSimCommand; class FlightSimInteger; class _XpRefStr_; #define XPlaneRef(str) ((const _XpRefStr_ *)(str)) class FlightSimClass { public: FlightSimClass(); static void update(void); static bool isEnabled(void); static unsigned long getFrameCount(void) { return frameCount; } private: static uint8_t request_id_messages; static uint8_t enabled; static elapsedMillis enableTimeout; static unsigned long frameCount; static void enable(void) { enabled = 1; enableTimeout = 0; } static void disable(void) { enabled = 0; } static void xmit(const void *p1, uint8_t n1, const void *p2, uint8_t n2); friend class FlightSimCommand; friend class FlightSimInteger; friend class FlightSimFloat; }; class FlightSimCommand { public: FlightSimCommand(); void assign(const _XpRefStr_ *s) { name = s; if (FlightSimClass::enabled) identify(); } FlightSimCommand & operator = (const _XpRefStr_ *s) { assign(s); return *this; } void begin(void) { sendcmd(4); } void end(void) { sendcmd(5); } FlightSimCommand & operator = (int n) { sendcmd((n) ? 4 : 5); return *this; } void once(void) { sendcmd(6); } void identify(void); private: unsigned int id; const _XpRefStr_ *name; void sendcmd(uint8_t n); FlightSimCommand *next; static FlightSimCommand *first; static FlightSimCommand *last; friend class FlightSimClass; }; class FlightSimInteger { public: FlightSimInteger(); void assign(const _XpRefStr_ *s) { name = s; if (FlightSimClass::enabled) identify(); } FlightSimInteger & operator = (const _XpRefStr_ *s) { assign(s); return *this; } void write(long val); FlightSimInteger & operator = (char n) { write((long)n); return *this; } FlightSimInteger & operator = (int n) { write((long)n); return *this; } FlightSimInteger & operator = (long n) { write(n); return *this; } FlightSimInteger & operator = (unsigned char n) { write((long)n); return *this; } FlightSimInteger & operator = (unsigned int n) { write((long)n); return *this; } FlightSimInteger & operator = (unsigned long n) { write((long)n); return *this; } FlightSimInteger & operator = (float n) { write((long)n); return *this; } FlightSimInteger & operator = (double n) { write((long)n); return *this; } long read(void) const { return value; } operator long () const { return value; } void identify(void); void update(long val); static FlightSimInteger * find(unsigned int n); void onChange(void (*fptr)(long)) { change_callback = fptr; } // TODO: math operators.... + - * / % ++ -- private: unsigned int id; const _XpRefStr_ *name; long value; void (*change_callback)(long); FlightSimInteger *next; static FlightSimInteger *first; static FlightSimInteger *last; friend class FlightSimClass; }; class FlightSimFloat { public: FlightSimFloat(); void assign(const _XpRefStr_ *s) { name = s; if (FlightSimClass::enabled) identify(); } FlightSimFloat & operator = (const _XpRefStr_ *s) { assign(s); return *this; } void write(float val); FlightSimFloat & operator = (char n) { write((float)n); return *this; } FlightSimFloat & operator = (int n) { write((float)n); return *this; } FlightSimFloat & operator = (long n) { write((float)n); return *this; } FlightSimFloat & operator = (unsigned char n) { write((float)n); return *this; } FlightSimFloat & operator = (unsigned int n) { write((float)n); return *this; } FlightSimFloat & operator = (unsigned long n) { write((float)n); return *this; } FlightSimFloat & operator = (float n) { write(n); return *this; } FlightSimFloat & operator = (double n) { write((float)n); return *this; } float read(void) const { return value; } operator float () const { return value; } void identify(void); void update(float val); static FlightSimFloat * find(unsigned int n); void onChange(void (*fptr)(float)) { change_callback = fptr; } // TODO: math operators.... + - * / % ++ -- private: unsigned int id; const _XpRefStr_ *name; float value; void (*change_callback)(float); FlightSimFloat *next; static FlightSimFloat *first; static FlightSimFloat *last; friend class FlightSimClass; }; class FlightSimElapsedFrames { private: unsigned long count; public: FlightSimElapsedFrames(void) { count = FlightSimClass::getFrameCount(); } FlightSimElapsedFrames(unsigned long val) { count = FlightSimClass::getFrameCount() - val; } FlightSimElapsedFrames(const FlightSimElapsedFrames &orig) { count = orig.count; } operator unsigned long () const { return FlightSimClass::getFrameCount() - count; } FlightSimElapsedFrames & operator = (const FlightSimElapsedFrames &rhs) { count = rhs.count; return *this; } FlightSimElapsedFrames & operator = (unsigned long val) { count = FlightSimClass::getFrameCount() - val; return *this; } FlightSimElapsedFrames & operator -= (unsigned long val) { count += val; return *this; } FlightSimElapsedFrames & operator += (unsigned long val) { count -= val; return *this; } FlightSimElapsedFrames operator - (int val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; } FlightSimElapsedFrames operator - (unsigned int val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; } FlightSimElapsedFrames operator - (long val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; } FlightSimElapsedFrames operator - (unsigned long val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; } FlightSimElapsedFrames operator + (int val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; } FlightSimElapsedFrames operator + (unsigned int val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; } FlightSimElapsedFrames operator + (long val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; } FlightSimElapsedFrames operator + (unsigned long val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; } }; extern FlightSimClass FlightSim; #endif #endif